A few of my models, used in the LAZARUS comic book
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Another experiment with the comic rendering style I've been developing, with added volumetric lighting and a bit of depth of field. This is a model of a bombarded church I made some four years ago.
I'm not completely satisfied with the rendering, I think it looks a bit too busy. What do you guys think?
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it's great! I guess if you wanted it less busy, just removing the pews and letting there be some clear floor space with debris would free it up a little so the rest would stand out more. What a model and style! Looks like you could do a not-bombed-out church just as well!.
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You continue to bring amazing images and I love 'em. Bloody marvelous and I hope to see a whole lot more please.
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@mike amos said:
You continue to bring amazing images and I love 'em. Bloody marvelous and I hope to see a whole lot more please.
Much appreciate, Mike! I'll keep posting new images at least until I'm forced to change careers, 'cus work has been weening lately.
@pbacot said:
it's great! I guess if you wanted it less busy, just removing the pews and letting there be some clear floor space with debris would free it up a little so the rest would stand out more. What a model and style!
Thank you, pbacot, that's a good idea!
@pbacot said:
Looks like you could do a not-bombed-out church just as well!
Ah, I actually start with a non-bombed out model and then proceed to add destruction, I've found it's the best way. I might still have the intact church model but it's buried somewhere, so I'll give an example with another one.
A client needed a model of an offshore missile launch platform that had been bombed out. So I first built the intact version: (keep in mind these images were not supposed to be final renders, just quick presentations for the client)
Then I added some destruction as per the client's instructions:
But then it was decided that the model should look a lot more bombed-out, so we ended up with this:
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I like it, a lot.
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Here's another one of my comic book render experiments. It's of the Cyberpunk 2077 car model I made when the first proper trailer for the game came out:
I've posted an image of this scene here on the forum before. This is what the original render I made looked like:
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hi, i really like your work, i want to make some questions about your workflow? you have a private contact to talk? thanks
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Hey guys. I haven't posted anything recently so here's something quick - a model of a Cadillac Coupe Deville from 1972 that I just finished making for a client.
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Perfect beauty!
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That's just beautiful
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It is marvelous.
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@dennypool said:
hi, i really like your work, i want to make some questions about your workflow? you have a private contact to talk? thanks
Hey, denny! You can send me a private message through this forum, or if you use Twitter, you can also send me a direct message from there. My twitter is twitter.com/Xayzer
@pilou said:
Perfect beauty!
@pbacot said:
That's just beautiful
@mike amos said:
It is marvelous.
Thank you very much, guys, I'm glad you like it!
Here's the render with the Hidden Geometry overlay:
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For me the outstanding image has to be the fireside composition posted Wed Sep 04, 2019 7:27 pm. The light falling on the armchair with the blanket and newspaper are totally convincing. Superb work!
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@shawb said:
For me the outstanding image has to be ...
Thank you, shawb! I'm a bit fond of that one as well. Unfortunately, it ended up being used very little in the comic book.
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