sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Twinmotion is now free

    Scheduled Pinned Locked Moved Hardware, Software & Gadgets
    89 Posts 29 Posters 34.7k Views 29 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • HornOxxH Offline
      HornOxx
      last edited by

      Thanks Solo and Pilou - finally worked now - I could also sign in via my Google account 😉

      never trust a skinny cook

      1 Reply Last reply Reply Quote 0
      • G Offline
        Glenn at home
        last edited by

        @solo said:

        @hornoxx said:

        ... an embarrassing question 😕 you have to register there before downloading Twinmotion - did that work for you and if yes, how? I can´t get it to work ...
        I went to the login page, filled in all the informations, chose a password, confirmed not to be a robot and clicked send - well, now I expected to get an email, but nothing happens...

        Hmm, dunno, I logged in with my faceBook credentials and it was instant.

        I used my work G-mail account and all was well.

        SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

        1 Reply Last reply Reply Quote 0
        • HornOxxH Offline
          HornOxx
          last edited by

          prima - I think my facebook access would have worked as well, but I'm never sure if I want to grant any provider (or unreal in this case) unlimited access to all my contacts there...

          never trust a skinny cook

          1 Reply Last reply Reply Quote 0
          • jo-keJ Offline
            jo-ke
            last edited by

            recently downloaded Twinmotion. So I compared it to twilightrender, which I am using for almost 10 years. result is impressing: Twilightrender took half an hour, with 9 passes in preset#9 , Twinmotion took 1 minute. I am not happy with the lightning, but 10 years experience compared to two days, the result isn't too bad. Looking foward the possibilitys in video and VR... little postpro in Photoshop CC


            twilightrender


            twinmotion

            http://www.zz7.de

            1 Reply Last reply Reply Quote 0
            • jo-keJ Offline
              jo-ke
              last edited by

              I have some questions:

              I worked a lot at textures at my model. now I want to change the texture on a single surface to another texture. Is that possible inside TM? Is it possible to reimport to SU?

              http://www.zz7.de

              1 Reply Last reply Reply Quote 0
              • HornOxxH Offline
                HornOxx
                last edited by

                Hi Jo-Ke - yes, editing textures within Twinmotion is possible - even in a remarkable extent through different material property channels. I do not know whether a "play back" to SkUp is possible ...

                (below my older SubD scooter, acting as test model, fully retextured within Twinmotion)


                Scooter HornOxx TwinMo 1600.jpg

                never trust a skinny cook

                1 Reply Last reply Reply Quote 0
                • jo-keJ Offline
                  jo-ke
                  last edited by

                  Yesterday I worked with twinmotion untill night and renderd my first 3D 360 pano video in 4K for oculus rift. Ok 20 seconds took 7 hours to render but the result is impressive.

                  I have many new ideas

                  What a nice app. I was waiting for it for years

                  http://www.zz7.de

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    measuredmove
                    last edited by

                    @jo-ke said:

                    Yesterday I worked with twinmotion untill night and renderd my first 3D 360 pano video in 4K for oculus rift. Ok 20 seconds took 7 hours to render but the result is impressive.

                    I have many new ideas

                    What a nice app. I was waiting for it for years

                    Very much looking forward to the results-they are bound to be impressive!

                    My 3D Catalogue
                    https://3dwarehouse.sketchup.com/collection/103ed44c-a0c4-4049-9a84-89cd017bcc07/Measured-Move
                    SU8/Brighter3D/Gimp/SimLab Composer

                    1 Reply Last reply Reply Quote 0
                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      video turned out nice but in Oclulus it is "bumpy". Maybe I have to change something?!?

                      http://www.zz7.de

                      1 Reply Last reply Reply Quote 0
                      • ntxdaveN Offline
                        ntxdave
                        last edited by

                        Any idea if they plan to have a Sketchup plugin?

                        Has anyone seen anything like an equipment render instead of an architectural render?

                        1 Reply Last reply Reply Quote 0
                        • soloS Offline
                          solo
                          last edited by

                          @ntxdave said:

                          Any idea if they plan to have a Sketchup plugin?

                          Has anyone seen anything like an equipment render instead of an architectural render?

                          Yes, they will be integrating into SU, but pretty sure that will be the paid version.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

                          1 Reply Last reply Reply Quote 0
                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            I am testing it all day long. I still have problems getting a good workflow with connecting the output to Oculus Rift.

                            Using BIMotion I can't walk. only a Panoviw.

                            So I decidid to make a Video in 3D to show via Oculus rift. This works quite well, but the aspect ratio in output of Twin motion isn't 1:2 so the result in Oculus is distorted.

                            Is there a way to change the resolution or aspect ratio in Twinmotion?

                            http://www.zz7.de

                            1 Reply Last reply Reply Quote 0
                            • GD3DesignG Offline
                              GD3Design
                              last edited by

                              I'm not really a fan of them giving Twinmotion away for free. Having a Lumion license, the thought of competing against others that are using free software is a bummer. Although, already competing against all the people that used cracked software, so I reckon it's not a big difference. Hoping that Lumion can stay ahead with features and assets. It should all even out once Unreal starts charging in November. But I'm sure they'll be more affordable to the common man and offer an affordable monthly subscription. It's hard for anyone to cough up what Lumion asks... It should light a fire under Lumion, though. I wouldn't be surprised if we saw them adding more features and lowering the cost soon.

                              1 Reply Last reply Reply Quote 0
                              • jenujacobJ Offline
                                jenujacob
                                last edited by

                                @gd3design said:

                                ... It's hard for anyone to cough up what Lumion asks... It should light a fire under Lumion, though. I wouldn't be surprised if we saw them adding more features and lowering the cost soon.

                                This is what I am really hoping for. As of now the rendering quality of lumion is far superior to that of TM. But as per the Official forum, TM currently utilizes Unreal Engine version 4.17. In the coming months hopefully the latest version of UE would be ported to TM. That means realtime raytracing and that is really going to up the game. So either lumion steps up and produce some really phenomenal features to justify its hefty price tag or they better go down the subscription route, the latter being which I believe they would be going for logically.

                                1 Reply Last reply Reply Quote 0
                                • soloS Offline
                                  solo
                                  last edited by

                                  I suspect that Twinmotion will disappear as a product in November, Unreal are launching 'Unreal Studio'at $49 per month, Twinmotion will be an integration of Unreal with the modeling app and it will be hands down the leader from launch as it has so much more to offer than anything out there.
                                  I have avoided Unreal as the workflow was just too complicated and time consuming, now Unreal will be able to simplify and integrate their product with our modeling app, if it can be as easy as Enscape then they will be the winners and so will we.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

                                  1 Reply Last reply Reply Quote 0
                                  • andybotA Offline
                                    andybot
                                    last edited by

                                    @jo-ke said:

                                    Yesterday I worked with twinmotion untill night and renderd my first 3D 360 pano video in 4K for oculus rift. Ok 20 seconds took 7 hours to render but the result is impressive.

                                    I have many new ideas

                                    What a nice app. I was waiting for it for years

                                    360 pano video!! I'm going to have to try this out, I've been looking for that capability in a real-time renderer (that's not Lumion.) What hardware are you using to render?

                                    http://charlottesvillearchitecturalrendering.com/

                                    1 Reply Last reply Reply Quote 0
                                    • G Offline
                                      Glenn at home
                                      last edited by

                                      Anyone play with the BIMotion yet. I am able to get it to work but the resolution just looks horrible but still images look good. Is there some sort of setting for better looking export?

                                      SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

                                      1 Reply Last reply Reply Quote 0
                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Absolutly amazing! Any personnage can have behaviour of any other! 😮

                                        https://i.postimg.cc/W46djDR3/GIF-poses.gif

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

                                        1 Reply Last reply Reply Quote 0
                                        • jo-keJ Offline
                                          jo-ke
                                          last edited by

                                          is it possible to change the backgroundsphere to my own equirectangular pano?

                                          here's a video of a current project. This is really the advantige of Twinmotion. Videos are rendered very quick. this one took less then 10 minutes to render.

                                          http://www.zz7.de

                                          1 Reply Last reply Reply Quote 0
                                          • pbacotP Offline
                                            pbacot
                                            last edited by

                                            10 minutes! That sounds fantastic. I hope I have time to look at this soon--it will save time in the future. Nice work, Jo-ke.

                                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 3 / 5
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement