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    Airship in dock

    Scheduled Pinned Locked Moved WIP
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    • D Offline
      Donnewtype
      last edited by

      Great work. πŸ‘ You captured the idea and feeling of the original Mead piece beautifully even if it isn't line for line.

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      • Bryan KB Offline
        Bryan K
        last edited by

        @donnewtype said:

        Great work. πŸ‘ You captured the idea and feeling of the original Mead piece beautifully even if it isn't line for line.

        Thanks!

        See my portfolio at https://delphiscousin.blogspot.com/

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        • Mike AmosM Offline
          Mike Amos
          last edited by

          I must have missed the original inspiration, however, it is an atmosphere that goes with a build/render that makes it and you have this in spades. Cracking.

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          • Bryan KB Offline
            Bryan K
            last edited by

            @mike amos said:

            I must have missed the original inspiration, however, it is an atmosphere that goes with a build/render that makes it and you have this in spades. Cracking.

            Thanks! I am only copying a master, Syd Mead.

            Pilou posted the original up thread.

            See my portfolio at https://delphiscousin.blogspot.com/

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            • Bryan KB Offline
              Bryan K
              last edited by

              And that should do it. Next I'll try a render this weekend.


              landing dock23.jpg

              See my portfolio at https://delphiscousin.blogspot.com/

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              • H Offline
                Hepf
                last edited by

                Nice, but I have some doubts. Airships are very sensitive to wind, so, unless they are in a closed hangar, they should always face the wind, held by the nose. The nose crane should be on rails, to move around to keep the ship facing the wind, and the land structures should be drawn so as not to interfere with the movement ...

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  @hepf said:

                  Nice, but I have some doubts. Airships are very sensitive to wind, so, unless they are in a closed hangar, they should always face the wind, held by the nose. The nose crane should be on rails, to move around to keep the ship facing the wind, and the land structures should be drawn so as not to interfere with the movement ...

                  It's not easy to see, but there are aft, port and starboard docking cranes as well. πŸ‘

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    Missed this one somehow. Turned out great Bryan. πŸ‘ πŸ‘

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                    • L Online
                      L i am
                      last edited by

                      Yes nice result Bryan, lot of work as well πŸ‘ Was thinking if you did a render with an environment such as a sky dome with the surface of the balloon being reflective? I think that would look amazing........jus a thought.

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        @l i am said:

                        Yes nice result Bryan, lot of work as well πŸ‘ Was thinking if you did a render with an environment such as a sky dome with the surface of the balloon being reflective? I think that would look amazing........jus a thought.

                        I in fact posted a render around the same time in the main gallery. πŸ˜†

                        Here it is again.


                        landing dock render 2.jpg

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          @bryan k said:

                          ... I posted a render ...in the main gallery
                          ... which ended up just perfect! πŸ‘ πŸ˜„

                          never trust a skinny cook

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            Thanks everyone!

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • DanielD Offline
                              Daniel
                              last edited by

                              Oh, the humanity! (sorry, somebody had to say it)
                              Fantastic scene, Bryan. But have to admit I liked the first terminal better, the one that mimicked the shape of the airship.

                              My avatar is an anachronism.

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                              • Bryan KB Offline
                                Bryan K
                                last edited by

                                Thanks Daniel!

                                I liked the first terminal better as well, but decided to try to stay closer to the original design.

                                See my portfolio at https://delphiscousin.blogspot.com/

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