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    20 Reasons for SketchUp artists to consider Blender

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    • D 離線
      db11
      最後由 編輯

      @numerobis said:

      UBISOFT JOINS BLENDER DEVELOPMENT FUND TO SUPPORT OPEN SOURCE ANIMATION

      That's huge news and really secures / accelerates Blender development for the foreseeable future.

      @sjs66 said:

      Blender 2.80 has been officially released.

      I downloaded it last night and plan to work through the intro tutorials in my free time over the next couple of weeks. It's a bit daunting (compared to SU), but the new interface is much cleaner and EEVEE looks incredible. Once I'm comfortable at a basic level, I'm going to try out Chipp's workflow: modeling in SU / rendering in Blender.

      I'm excited to explore Blender: should be worth the effort of scaling the learning curve — and a good backstop against an unknown SU future.

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      • chippwaltersC 離線
        chippwalters
        最後由 編輯

        One of the great things about Blender 2.8 is it's menu system is SO MUCH BETTER! You can now find just about anything your looking for in the menus, and see the shortcut keys too. I created this video below to help people setup Blender 2.8 for a paid course, but you're welcome to review it.

        Currently working with Cross-Reality technologies

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        • F 離線
          fossa
          最後由 編輯

          @measuredmove said:

          Great Timing...a local Adult Education Centre is having a 20-hr introduction to Blender/3D Animation this Fall. Hopefully I can get signed up.
          I am SO looking forward to actually having a real person teach the course instead of trying to learn (yet another) modelling/rendering/animation program on my own. I always feel I've figured out just enough to get going but miss alot of the good stuff too.

          Where are you that you have a Education Center that offers such a course. Thats awesome. I sure wish there was something like that around where I'm at. Just doesn't ever seem to work that way.

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          • M 離線
            measuredmove
            最後由 編輯

            LOL I was surprised to see it listed too in this Fall's Continuing Education book. They've had introductory ACAD for quite a long time and I think I saw Sketchup once. 😲 Might have been dreaming that one though. It's being offered in 2 locations- Eastside and Westside of the city in Toronto. The cost is CAD$180.
            I tried to learn Blender myself many years ago but couldn't figure it out so I hope with the new version it will make a lot more sense and be a good basis for understanding Chip's tutorials.

            My 3D Catalogue
            https://3dwarehouse.sketchup.com/collection/103ed44c-a0c4-4049-9a84-89cd017bcc07/Measured-Move
            SU8/Brighter3D/Gimp/SimLab Composer

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            • SJS66S 離線
              SJS66
              最後由 編輯

              Check out Blender Guru YouTube Videos for another good Blender learning resource.
              https://youtu.be/VtUQNMV50Hc

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              • pilouP 離線
                pilou
                最後由 編輯

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • M 離線
                  measuredmove
                  最後由 編輯

                  Thanks for additional resources, SJS66 and M.Pilou
                  Classes start this Saturday and I think the 18 seats were filled in one or two days. There is a waiting list.

                  My 3D Catalogue
                  https://3dwarehouse.sketchup.com/collection/103ed44c-a0c4-4049-9a84-89cd017bcc07/Measured-Move
                  SU8/Brighter3D/Gimp/SimLab Composer

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                  • pilouP 離線
                    pilou
                    最後由 編輯

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 條回覆 最後回覆 回覆 引用 0
                    • pilouP 離線
                      pilou
                      最後由 編輯

                      This guy and all its Lazy Totorials are 👍

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pilouP 離線
                        pilou
                        最後由 編輯

                        Always no destructive...

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        1 條回覆 最後回覆 回覆 引用 0
                        • pilouP 離線
                          pilou
                          最後由 編輯

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 條回覆 最後回覆 回覆 引用 0
                          • R 離線
                            rv1974
                            最後由 編輯

                            Literally ROLF
                            https://youtu.be/1qSTcxt2t74?t=1270

                            I was shocked to see this guy has >1.7M subscribers

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                            • pilouP 離線
                              pilou
                              最後由 編輯

                              SketchUp on Stéroïds! 😉

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 條回覆 最後回覆 回覆 引用 0
                              • G 離線
                                Glenn at home
                                最後由 編輯

                                I'll say it again..when and I do mean "when" someone comes up with a drawing/input method for Blender that works like SU..it's GAME OVER! I love SU and have been using it since v3 but Blender is just growing in leaps and bounds!

                                SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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                                • chippwaltersC 離線
                                  chippwalters
                                  最後由 編輯

                                  There are currently some pretty good drawing tools and 2.90 version brings an even better version of push/pull than SU s shown below. Plus there's going to be a while new set of CAD like snapping tools as well in 2.9

                                  Currently working with Cross-Reality technologies

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                                  • jujuJ 離線
                                    juju
                                    最後由 編輯

                                    @chippwalters said:

                                    There are currently some pretty good drawing tools and 2.90 version brings an even better version of push/pull than SU s shown below. Plus there's going to be a while new set of CAD like snapping tools as well in 2.9

                                    What about Construction Documents (CD's) from the models, has anybody figured out how do those with Blender yet?

                                    Save the Earth, it's the only planet with chocolate.

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                                    • chippwaltersC 離線
                                      chippwalters
                                      最後由 編輯

                                      No. If you need Layout type capabilities, then SU is your best choice

                                      Currently working with Cross-Reality technologies

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                                      • G 離線
                                        Glenn at home
                                        最後由 編輯

                                        @chippwalters said:

                                        There are currently some pretty good drawing tools and 2.90 version brings an even better version of push/pull than SU s shown below. Plus there's going to be a while new set of CAD like snapping tools as well in 2.9

                                        That's certainly a step in the right direction.

                                        SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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                                        • R 離線
                                          rv1974
                                          最後由 編輯

                                          @chippwalters said:

                                          There are currently some pretty good drawing tools and 2.90 version brings an even better version of push/pull than SU s shown below. Plus there's going to be a while new set of CAD like snapping tools as well in 2.9

                                          What exactly is better SU's PushPull? How do you input exact PP values?
                                          And I didn't see even once that external object was used as reference (for PP).

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                                          • chippwaltersC 離線
                                            chippwalters
                                            最後由 編輯

                                            @rv1974 said:

                                            @chippwalters said:

                                            There are currently some pretty good drawing tools and 2.90 version brings an even better version of push/pull than SU s shown below. Plus there's going to be a while new set of CAD like snapping tools as well in 2.9

                                            What exactly is better SU's PushPull? How do you input exact PP values?
                                            And I didn't see even once that external object was used as reference (for PP).

                                            If you watch the video, you'll see Blender's PP removed some unusual cases for interior coplanar faces, which SU cannot do.

                                            There is a VCB like region where you can enter in values.

                                            Snapping is possible, you just have to turn it on (unlike SU where you can't turn it off).

                                            I'm not interested in creating a SketchUp vs. Blender fan thread. if you enjoy SketchUp and how it works then good for you and best of luck.

                                            Currently working with Cross-Reality technologies

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