20 Reasons for SketchUp artists to consider Blender
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@db11 said:
What do you think would be a reasonable timeframe to allocate for mastering the basics of Blender and your SU to Blender workflow? (from pretty much a standing start)
I'd give myself a few hours to watch the course for a quick grasp of the entire workflow. Do the same with the materials course (7 videos all well under 10 mins).
Then take a day and use the course as a guide to get you started. You should be able to have something up and running by the end of a days work.
Let me know if that works!
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That's good news and less time than I would have thought. If I can be comfortable and with a functional workflow after a week with Blender, then I would be very happy. If I could actually be producing useful output after a day or two, then hallelujah!
Using Bender (at least initially) primarily as a rendering pipeline seems like a relatively painless intro to the program, and once acclimated then I'll likely start playing more with other aspects of the platform. I also see it as a good hedge against SU Pro's increasingly uncertain and opaque future.
Looking forward to trying out your course(s) sometime in the next few weeks, and will let you know how it goes. Cheers!
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nailed!
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With 30 minutes more...
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@Chipp, aren't they looking for speakers for Basecamp 2020...
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Hi Chipp..
Are you planning on releasing a 'Definitely EEVEE: Definitive Exteriors' course? Being an architect (who does not always indulge in interior design) I would like to do some quick exterior renders using blender and eevee (using HDRi etc). Or do you think it will be helpful if i get the 'Definitely EEVEE: Definitive Interiors' and apply the concepts for exteriors? (PS : I am not proficient in using blender and so that is why i am hoping for someone to guide me through the paces) -
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@pbacot said:
I'm also interested, though my projects get into interior visualization as well. I think though that there were some issues mentioned in the course that indicated Evee is better suited for interiors. I'd like that explained. The course is worthwhile in itself, but I don't see its application to exteriors as yet. It might help you with blender 2.8 in general.
Thanks! This is what i gathered from reading the course outline! Hopefully Chipp would chip in regarding this!
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@jenujacob said:
Hi Chipp..
Are you planning on releasing a 'Definitely EEVEE: Definitive Exteriors' course? Being an architect (who does not always indulge in interior design) I would like to do some quick exterior renders using blender and eevee (using HDRi etc). Or do you think it will be helpful if i get the 'Definitely EEVEE: Definitive Interiors' and apply the concepts for exteriors? (PS : I am not proficient in using blender and so that is why i am hoping for someone to guide me through the paces)I'm also interested, though my projects get into interior visualization as well. I think that there were some issues mentioned in the course that indicated Evee is better suited for interiors. I'd like that explained. The course is worthwhile in itself, but I don't see its application to exteriors as yet. It might help you with blender 2.8 in general.
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Blender looks good BUT there doesn't seem to be a way to convert to quads that can be imported to Solidworks
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@jenujacob said:
Hi Chipp..
Are you planning on releasing a 'Definitely EEVEE: Definitive Exteriors' course? Being an architect (who does not always indulge in interior design) I would like to do some quick exterior renders using blender and eevee (using HDRi etc). Or do you think it will be helpful if i get the 'Definitely EEVEE: Definitive Interiors' and apply the concepts for exteriors? (PS : I am not proficient in using blender and so that is why i am hoping for someone to guide me through the paces)I've had many a request for such a course and I think it would be a great idea. Unfortunately, my time is limited currently as I'm dealing with some health issues, but your idea is on my list.
I don't see any reason exteriors would be difficult for EEVEE. FWIW, I'm also playing around with Blender XR which is a VR addon to Blender which would let you walk around in you interior.
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@chippwalters said:
I've had many a request for such a course and I think it would be a great idea. Unfortunately, my time is limited currently as I'm dealing with some health issues, but your idea is on my list.
I don't see any reason exteriors would be difficult for EEVEE. FWIW, I'm also playing around with Blender XR which is a VR addon to Blender which would let you walk around in you interior.
Chipp,
Thanks for replying. Sorry to hear about your health issues. Get well soon and hope you come roaring back with that exteriors tutorial!
Best wishes! -
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Hello SketchUp artists and architects,
All my products, including Definitely EEVEE: Definitive Interiors, on sale all this week only for 25% off.
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new functions very speedy efficient!
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@unknownuser said:
UBISOFT JOINS BLENDER DEVELOPMENT FUND TO SUPPORT OPEN SOURCE ANIMATION
Ubisoft Animation Studio (UAS), the in-house studio of Ubisoft Film and Television dedicated to creating animated films and series, will soon adopt the open-source animation software Blender as its main digital content creation (DCC) tool. Additionally, Ubisoft will support its development by joining the Blender Development Fund as a Corporate Gold Member.
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Blender 2.80 has been officially released. Just updated the SketchUp Forum as well. Such a cool program & it's working nice & slick these days. Hard to compete with something that's free. Might make a few others pick up the game a little one can hope.
Havagoodweekend
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