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๐Ÿ”Œ Quick Selection | Try Didier Bur's reworked classic extension that supercharges selections in SketchUp Download

Sandbox distorting edges

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  • O Offline
    OzYawp
    last edited by 23 Feb 2018, 08:18

    Hi guys,
    I'm trying to design a guitar with a curved back.
    I need to be able to "inflate" the back without distorting the edges.
    Have tried the sandbox native tool, but there does not seem to be a way to deselect the edges.
    Have also tried Curviloft and soap bubble plugins. Maybe there is a way, but haven't been able to get an acceptable result with those so far.

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    • P Offline
      pilou
      last edited by 23 Feb 2018, 12:05

      I don't see any edges deformed?
      What do you want more ?
      You have a ton of regulates for optimize the grid mesh inside curviloft! ๐Ÿค“
      Here just by default...

      GIF_guitar.gif

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • O Offline
        OzYawp
        last edited by 24 Feb 2018, 02:51

        Thanks Pilou,
        Have managed to get a similar result of a smooth transition without distorted edges. Not sure what I was doing wrong in the first place, but now I have the problem of mixed - now "welded"faces (for lack of a better word) that I cannot seems to reverse. In your gif, the face on the top left is reversed. Have you managed to find a solution for that?

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        • O Offline
          OzYawp
          last edited by 24 Feb 2018, 03:20

          Pilou,
          My apologies,
          The reversed faces problem seems to disappear as soon as the combined face is covered in a material. Not sure if this revered face problem will cause any other underlying issues, but visually it now looks fine ๐Ÿ˜„

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          • P Offline
            pbacot
            last edited by 24 Feb 2018, 03:55

            Select the backwards faces and use the "reverse faces: command in the contextual menu and get all the outward facing surfaces to be "front face" Yes, it can cause problems. If you don't see division edges between the reversed coloration, toggle "hidden geometry" in the view menu. Then you can reverse faces that are backwards separate from the adjoining smoothed faces. There are plugin tools to help this process if you have a lot of it, but that's the primary way to fix reversed faces.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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