Bigo Portfolio
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This is truly fun to look at! Bravo!
Is there any chance we might be able to see the SU model screenshots before post began?
So curious.Again, congratulations.
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Thank you guys!
@Hieru Its all moddeled in sketchup and rendered in sketchup too! I grab multiple channels like - color/clay/lines/profiles/shadows and just render a occlusion pass on Vray to mix all together in PS. But 99% of the work is done directly on Sketchup
@duanekemp yes! Ill try to attach a image of sketchup down here
I always post work in progress images in my instagram: https://www.instagram.com/bigo89_/
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Very nice!
Along with the two posts above mine, Iโd be interested in seeing some tips on your workflow. Obviously, start with parallel projection for camera view...
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These are images of my last project took directly on sketchup:
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Wow that some really great linework you got going, how long do you spend hiding/showing certain lines you want in Geometry? I am somewhat more lazy, I export all lines and then re-draw them how I need in Photoshop.
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Wow! I didn't imagine so much of the work would be done in SUp.
There is a quite a lot of difference in the quality of the line work (between SUp and the final images). That's why I assumed that you had exported to Illustrator. Is this done by simply exporting at a really high resolution and then scaling down?
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Labour of love! Thank you for sharing!
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Exsuisite candy land mate, brilliant!
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Hi Rodrigo, there is an artist here in Western Australia called: Horatio T Birdbath ( yes that his legal name). He works in 2d on mainly walls. I kinda,sorta find some similarities. His work is also amazing
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@liam887 said:
Wow that some really great linework you got going, how long do you spend hiding/showing certain lines you want in Geometry? I am somewhat more lazy, I export all lines and then re-draw them how I need in Photoshop.
Hey Liam, i actually don't spend thaat long. I use AMS Soften Edges, and it helps me a lot hidding the edges i dont need to show over. And in render phase i separate the edges and profiles channels so at the final image i lighten the edges and multiply the profiles on photoshop to give a cool look.
Hieru, about the quality of the lines, yes! Thats about it, i usually export the final image as big as i can get from Sketchup (9800x5400 something like that, for me here Sketchup dont support bigger size over 9999px) and them i mix them up on Photoshop.
Hahahah! By the way that guy artwork is awesome! D
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'And in render phase i separate the edges and profiles channels so at the final image i lighten the edges and multiply the profiles on photoshop to give a cool look'
Oh cool thats my workflow too!
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wow - this is a totally unique thing here !
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Quite impressive!
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So unexpected! Made me smile immediately. Thanks.
paul
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Brilliant images, they put a smile on my face too. All of those artists make a positive contribution to the happiness level of those who see them and in my book that puts them on the top shelf of humanity.
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