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    Why are the surfaces overlayed on google map all jaggered

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    • G Offline
      g10338905
      last edited by

      Hi,

      I've made a model of some fences and buildings on top of a google map in order to study the sun angles and shadows of the site. However, the ground surfaces are all jagged? Why is this and how do I fix it? How can I remove the google map background?

      http://i64.tinypic.com/2rqhpb6.png

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      • utilerU Offline
        utiler
        last edited by

        Its called "Z fighting". Where two planes are co-planer....

        A simple google search of Z fighting will explain for you.

        purpose/expression/purpose/....

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        • pbacotP Offline
          pbacot
          last edited by

          What do you mean all jaggedy? I think you are referring to the the white area that is set on top of the image (and not the low resolution of the image). That's "z-fighting" You have two textures or images in the same plane. You can fix that by lifting this surface above the image a little (or lower the image). The image may be locked so you can't delete it or move it. Unlock it-or just turn off the layer it's on.

          ah I got beat by utiler (he who never sleeps).

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • G Offline
            g10338905
            last edited by

            @utiler said:

            Its called "Z fighting". Where two planes are co-planer....

            A simple google search of Z fighting will explain for you.

            Thanks for providing the name for this phenomenon. I've looked up z fighting and see that it is caused by 2 surfaces occupying the same plain. So, in my case, the answer was to delete the google map since I was finished with it anyway. For those having trouble deleting the google map, you have to unlock it first (right-click > unlock) then erase it (right-click > erase).

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