sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Any way to properly import UV-mapped OBJ in SketchUp?

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    5 Posts 3 Posters 765 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • dereiD Offline
      derei
      last edited by

      I need to import a model downloaded from turbosquid (i have it as 3ds and obj - both uv-mapped). I tried TIG's OBJ importer, but it won't keep the uv-mapping. The 3DS kept uv-mapping, but had some problems with import (parts of model missing).

      Any suggestion appreciated.
      Thanks.

      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

      1 Reply Last reply Reply Quote 0
      • JQLJ Offline
        JQL
        last edited by

        Have you tried triangulating it?

        www.casca.pt
        Visit us on facebook!

        1 Reply Last reply Reply Quote 0
        • dereiD Offline
          derei
          last edited by

          @jql said:

          Have you tried triangulating it?

          Triangulate what? I need to IMPORT it in SketchUp. But once is in, with the textures on, the UV mapping is random, not properly imported.

          DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

          1 Reply Last reply Reply Quote 0
          • jujuJ Offline
            juju
            last edited by

            I have not used this, but understand it provides a good solution:

            SimLab OBJ importer for Sketchup

            Save the Earth, it's the only planet with chocolate.

            1 Reply Last reply Reply Quote 0
            • JQLJ Offline
              JQL
              last edited by

              Sorry, I was under the impression Sketchup would also triangulate on import because I thought I did it once, but I used blender first, triangulated and then exported to obj again (but could be dae or 3ds) and then into sketchup.

              It's not that hard.

              There is another free OBJ importer that is from quad tools. It becomes available directly on sketchup file>import options and it never failed for me, but I used it only seldomly.

              www.casca.pt
              Visit us on facebook!

              1 Reply Last reply Reply Quote 0
              • 1 / 1
              • First post
                Last post
              Buy SketchPlus
              Buy SUbD
              Buy WrapR
              Buy eBook
              Buy Modelur
              Buy Vertex Tools
              Buy SketchCuisine
              Buy FormFonts

              Advertisement