sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Insert Component by "Drawing"

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    13 Posts 6 Posters 1.8k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • sdmitchS Offline
      sdmitch
      last edited by

      No it wouldn't be that difficult but be advised that 'everything' in the component's definition gets stretched or shrunk. If you only want the length of the table top to change, that would require creating it 'on the fly'

      What were your expectations?

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

      1 Reply Last reply Reply Quote 0
      • gillesG Offline
        gilles
        last edited by

        You should post to dynamic components.

        " c'est curieux chez les marins ce besoin de faire des phrases "

        1 Reply Last reply Reply Quote 0
        • B Offline
          brad.curnow
          last edited by

          @sdmitch said:

          No it wouldn't be that difficult but be advised that 'everything' in the component's definition gets stretched or shrunk. If you only want the length of the table top to change, that would require creating it 'on the fly'

          What were your expectations?

          Yeah I think that's OK - I guess we could do it with a dynamic component to cater for that? This plugin would just select the component to use (from a list of all components in model?), then first click sets insertion point (axes of component) and then second click establishes length of component and scales on one axis only.

          I don't know how the SU universe works but I imagine it would be something like:

          1. Choose Component (drop down list?)
          2. Get Insert point (click 0,0,0)
          3. Get Second point (click 0,400,0)
          4. Insert component (origin 0,0,0 scale Y to 0,400,0)

          Something like that??

          1 Reply Last reply Reply Quote 0
          • B Offline
            brad.curnow
            last edited by

            @gilles said:

            You should post to dynamic components.

            Noted, thanks!

            1 Reply Last reply Reply Quote 0
            • P Offline
              pcmoor
              last edited by

              See previous post "Revit-like Adaptive Component"

              http://sketchucation.com/forums/viewtopic.php?f=289%26amp;t=63810

              as a guide

              1 Reply Last reply Reply Quote 0
              • sdmitchS Offline
                sdmitch
                last edited by

                @brad.curnow said:

                1. Choose Component (drop down list?)
                2. Get Insert point (click 0,0,0)
                3. Get Second point (click 0,400,0)
                4. Insert component (origin 0,0,0 scale Y to 0,400,0)

                Something like that??


                Scale and Align.gif

                Nothing is worthless, it can always be used as a bad example.

                http://sdmitch.blogspot.com/

                1 Reply Last reply Reply Quote 0
                • B Offline
                  brad.curnow
                  last edited by

                  @sdmitch said:

                  @brad.curnow said:

                  1. Choose Component (drop down list?)
                  2. Get Insert point (click 0,0,0)
                  3. Get Second point (click 0,400,0)
                  4. Insert component (origin 0,0,0 scale Y to 0,400,0)

                  Something like that??

                  Did you just make that? It's perfect!

                  Can I try it?!

                  1 Reply Last reply Reply Quote 0
                  • sdmitchS Offline
                    sdmitch
                    last edited by

                    @brad.curnow said:

                    Did you just make that? It's perfect!

                    Can I try it?!

                    Please check Messages.

                    Nothing is worthless, it can always be used as a bad example.

                    http://sdmitch.blogspot.com/

                    1 Reply Last reply Reply Quote 0
                    • PixeroP Offline
                      Pixero
                      last edited by

                      I'm interested in this also.
                      Care to share?

                      1 Reply Last reply Reply Quote 0
                      • sdmitchS Offline
                        sdmitch
                        last edited by

                        Anyone else?

                        Nothing is worthless, it can always be used as a bad example.

                        http://sdmitch.blogspot.com/

                        1 Reply Last reply Reply Quote 0
                        • jujuJ Offline
                          juju
                          last edited by

                          I would be interested, but to modify this (depending on how it functions, probably the component that has to be set up in a specific way) to be able to cut openings in cavity (or multi skin walls) and heal the wall between the various skins. Doing the healing manually is a real PITA.

                          Save the Earth, it's the only planet with chocolate.

                          1 Reply Last reply Reply Quote 0
                          • sdmitchS Offline
                            sdmitch
                            last edited by

                            @juju said:

                            I would be interested, but to modify this (depending on how it functions, probably the component that has to be set up in a specific way) to be able to cut openings in cavity (or multi skin walls) and heal the wall between the various skins. Doing the healing manually is a real PITA.

                            No this plugin isn't anything that sophisticated. It was initially designed to fit and align a component between two points. Have been working on a three point version with limited success.

                            Yes it always depends on how the component definition is oriented relative to its axis and origin.

                            Nothing is worthless, it can always be used as a bad example.

                            http://sdmitch.blogspot.com/

                            1 Reply Last reply Reply Quote 0
                            • 1 / 1
                            • First post
                              Last post
                            Buy SketchPlus
                            Buy SUbD
                            Buy WrapR
                            Buy eBook
                            Buy Modelur
                            Buy Vertex Tools
                            Buy SketchCuisine
                            Buy FormFonts

                            Advertisement