sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Preview] Wrap-R Video #3

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    42 Posts 12 Posters 5.6k Views 12 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      @oli

      it could be a hoax though....

      Download the free D'oh Book for SketchUp πŸ“–

      1 Reply Last reply Reply Quote 0
      • tuna1957T Offline
        tuna1957
        last edited by

        Fantastic........ no mac version , I'll go sit in the corner and pout now.......

        1 Reply Last reply Reply Quote 0
        • olisheaO Offline
          olishea
          last edited by

          @rich o brien said:

          @oli

          it could be a hoax though....

          It's not April 1st though mate!

          @tuna1957 said:

          Fantastic........ no mac version , I'll go sit in the corner and pout now.......

          I used to think that all the time so I just bought a PC instead. Much easier! πŸ˜„

          oli

          1 Reply Last reply Reply Quote 0
          • R Offline
            rv1974
            last edited by

            @rich o brien said:

            Is this what you are looking to do?

            Thank you! Yes, the result you delivered is what I expected to get.
            A couple of notes:

            1. There's strong ripple distortion of the checker texture. It will seen if finer textures (like decking or tiles) will be applied. Ho to fight this issue?
              2.We saw lots of tedious manual labor. Do you have any plans to automate somehow the aligning part?
              There's by no means any bit of criticism- I only try to clarify the things.
            1 Reply Last reply Reply Quote 0
            • JQLJ Offline
              JQL
              last edited by

              I see a lot more manual work on my current process right now

              www.casca.pt
              Visit us on facebook!

              1 Reply Last reply Reply Quote 0
              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                @rv1974 said:

                1. There's strong ripple distortion of the checker texture. It will seen if finer textures (like decking or tiles) will be applied. Ho to fight this issue?

                Ripples are because the texture in the viewport is not a bitmap. here's the result for you to look at...

                road-wrapr-rv.skp

                @rv1974 said:

                2.We saw lots of tedious manual labor. Do you have any plans to automate somehow the aligning part?
                There's by no means any bit of criticism- I only try to clarify the things.

                Of course. First we need to nail down to workflow then add the features.

                Download the free D'oh Book for SketchUp πŸ“–

                1 Reply Last reply Reply Quote 0
                • R Offline
                  rv1974
                  last edited by

                  @rich o brien said:

                  Ripples are because the texture in the viewport is not a bitmap. here's the result for you to look at...

                  I'd disagree. I replaced the asphalt texture with decking and this here's result. It's important in Archviz and it should be addressed.


                  Captureggg.JPG

                  1 Reply Last reply Reply Quote 0
                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    That's interesting.

                    I'll look at this.

                    One thing worth noting is we're only process Tri meshes. Distortions like this are artefacts of such meshes.

                    But not the outcome we want. Thanks for the heads up.

                    Download the free D'oh Book for SketchUp πŸ“–

                    1 Reply Last reply Reply Quote 0
                    • Bob JamesB Offline
                      Bob James
                      last edited by

                      @cmeed said:

                      So this unwrapping is one step further to texturing a model or asset that fredo paint for example, can do?

                      Fredo's extension is a great tool, but the Substance programs (Designer, Painter and BTM) along with SubstanceTheaConverter gives you much more power to add things like worn edges and other "realistic defects".

                      However, to do that you need an unwrapped version of your model. That's why Wrap-R is so critically important.

                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

                      1 Reply Last reply Reply Quote 0
                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        @rv1974 said:

                        I replaced the asphalt texture with decking...

                        What replacement method did you use? I'm not getting the same result.

                        Download the free D'oh Book for SketchUp πŸ“–

                        1 Reply Last reply Reply Quote 0
                        • cmeedC Offline
                          cmeed
                          last edited by

                          Riiiiight got it! The ramp clip is a good example - revelation time.

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            rv1974
                            last edited by

                            Thomtom's replace material all the way.

                            But you'd get the same result even without replacing, try attached.
                            p.s. it was discussed 4 years ago.
                            http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=44552%26amp;start=30
                            p.p.s. Doh! moment: PaintThru delivers almostperfect result in this specificcase, see printscreen


                            deck_ramp.rar


                            Capture-jjj.JPG

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              rv1974
                              last edited by

                              Higher subdivision works well even in harder situations; if Wrap-R could map it right without adding more poly counts it'd be step further.


                              deck_ramp2.rar


                              Fredo_wow.JPG

                              1 Reply Last reply Reply Quote 0
                              • 1
                              • 2
                              • 3
                              • 3 / 3
                              • First post
                                Last post
                              Buy SketchPlus
                              Buy SUbD
                              Buy WrapR
                              Buy eBook
                              Buy Modelur
                              Buy Vertex Tools
                              Buy SketchCuisine
                              Buy FormFonts

                              Advertisement