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    Animator: Parametric Animation plugin - Discussion

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    • PixeroP Offline
      Pixero
      last edited by

      Forward kinematics. You rotate a shoulder and the arm and hand follows.
      Inverse kinematics. You move the hand and the arm and shoulder rotates to match the hands movement.

      I think it would be great to have a way of creating the hierarchy independent of how objects are grouped.
      Something like bones in other software where you create a structure that you bind geometry to.
      How you model and group geometry doesn't always match how you want to animate them.

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      • Rich O BrienR Online
        Rich O Brien Moderator
        last edited by

        How do you control the motion of an object over time? Is it linear interpolation?

        If an object moves along X at 2m/s can you control the acceleration from 0 to 2m/s in some way?

        Sent from my iPhone using Tapatalk

        Download the free D'oh Book for SketchUp πŸ“–

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        • fredo6F Offline
          fredo6
          last edited by

          @rich o brien said:

          How do you control the motion of an object over time? Is it linear interpolation?

          If an object moves along X at 2m/s can you control the acceleration from 0 to 2m/s in some way?

          This should be addressed with Easing, which is supported in the Animator engine (in the initial video, you can see that the explosion of Homer is accelerated).

          But I still need to build the GUI for custom easing.

          By the way, I don't know if the appropriate term in English would be 'Easing' or 'Pacing'.

          Fredo

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          • thomthomT Offline
            thomthom
            last edited by

            @fredo6 said:

            By the way, I don't know if the appropriate term in English would be 'Easing' or 'Pacing'.

            Easing.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Rich O BrienR Online
              Rich O Brien Moderator
              last edited by

              Will the easing have types?

              anim-fredo.png

              Download the free D'oh Book for SketchUp πŸ“–

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              • pilouP Offline
                pilou
                last edited by

                Will be cool for animate gears! 😎 (a new gear plugin by Caermalo)

                http://sketchucation.com/forums/download/file.php?id=136656

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • majidM Offline
                  majid
                  last edited by

                  @rich o brien said:

                  Will the easing have types?

                  [attachment=0:1tzh4w5t]<!-- ia0 -->anim-fredo.png<!-- ia0 -->[/attachment:1tzh4w5t]

                  Mover plugin had some easing as I remember
                  Great plugin as always! πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    There is a nice lib on GitHub for easing in Ruby:
                    https://github.com/munshkr/easing-ruby

                    And nice visualisations here:
                    http://easings.net/

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @thomthom and Majid,

                      Animator should support predefined easing and custom easing. Simply, I need to build the GUI for custom easing.

                      Animator also supports oscillations (i.e. cyclic movement back and forth), either libnear or smooth as sinusoidal curves.

                      Fredo

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Time to start another donation round for Fredo!

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • A Offline
                          Anton_S
                          last edited by

                          Nice work fredo!

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                          • JClementsJ Offline
                            JClements
                            last edited by

                            What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP#, Avi, etc., formats?

                            John | Illustrator | Beaverton, Oregon

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @jclements said:

                              What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP4, Avi, etc., formats?

                              Unfortunately, the Sketchup API does not expose a method for generating videos, even if there seems to be an embedded video module in Sketchup for Scene animation.

                              So I test with an external tool, so that Animator can generate videos at a specified frame rate and dimension. My current tests are with MP4 (as the animation of Car Wash posted by ntxdave), but I think it can generate other formats like AVI or animated GIF. I'll check when I have time. I'll need a Mac user to validate it also works on OSX.

                              I also hope that rendering software have a way to generate videos.

                              Anyway, this is an area where more exploration is needed. By default, Animator can generate a sequence of images.

                              Fredo

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                              • soloS Offline
                                solo
                                last edited by

                                @unknownuser said:

                                Anyway, this is an area where more exploration is needed. By default, Animator can generate a sequence of images.

                                IMO the best way to do animation πŸ‘

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • O Offline
                                  otb designworks
                                  last edited by

                                  I agree completely that image sequences is the best and most desirable way to export animations from any software.

                                  Cheers, Chuck

                                  OTB Designworks is on Youtube

                                  6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                                  • JQLJ Offline
                                    JQL
                                    last edited by

                                    What about animating textures?

                                    Animating backgrounds and foregrounds with clouds and rain.

                                    Animating leafs on trees.

                                    Animating TV or PC screens.

                                    Integrate with render engines to animate channels like displacement, bump, transparency, reflection, emittance, etc...

                                    www.casca.pt
                                    Visit us on facebook!

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @jql said:

                                      Animating leafs on trees.

                                      oaks in winter are supported πŸ˜„
                                      Working on animating snow on the top of Fujiyama.

                                      Fredo

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                                      • JQLJ Offline
                                        JQL
                                        last edited by

                                        @fredo6 said:

                                        @jql said:

                                        Animating leafs on trees.

                                        oaks in winter are supported πŸ˜„
                                        Working on animating snow on the top of Fujiyama.

                                        Fredo

                                        Bah! You didn't do that! Animating textures? Nah! It was me that remembered that first!

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • PixeroP Offline
                                          Pixero
                                          last edited by

                                          Animating leaves got me thinking. Would it be possible to have vertex animation with a small sinus curve to animate leaves and branches like in many games?

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                                          • JQLJ Offline
                                            JQL
                                            last edited by

                                            Damn Pixero! I was coming here to post that! Vertex animation would simply...

                                            Well...

                                            www.casca.pt
                                            Visit us on facebook!

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