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    [Plugin] Mesh Importer

    Scheduled Pinned Locked Moved Plugins
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    • K
      kaas
      last edited by

      Tried the plugin on several stl files. See a glimpse of a dos-cmd-window that auto closes immediately and then this error in the ruby console.

      The dll was already present and installed on my system.
      Win7 X64 , SU v16


      meshimport.jpg

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      • D
        driven
        last edited by

        Jim it works with the plugin I compiled, and Steve fixed...
        I thought I sent it to you?
        on El Capitan the open file panel goes blank and waits for the skp to be made...

        this is a new behaviour I see in a couple of plugins...
        click to gif  and wait for the gap where I see the beachball but the gif doesn't...

        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

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        • J
          Jim
          last edited by

          Here is the translation of the dialog for my own understanding.

          @unknownuser said:

          The program does not run correctly because of a problem. The program will be closed and you will be notified when a solution is available.

          Not terribly helpful. I think I need to compile 2 versions for 32 bit and 64 bit.

          Hi

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          • J
            Jim
            last edited by

            I updated to 15.2. I just added some debugging info. Please try again. Thanks.

            Hi

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            • K
              kaas
              last edited by

              Still something crashing on my system

              "C:\Users\Max\Desktop\volt_v3_base.stl.skp" was not created.
              Error: #<Errno::ENOENT: No such file or directory - C:\Users\Max\Desktop\volt_v3_base.stl.log>
              C:/Users/Max/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/jf-mesh-importer/main.rb:49:in read' C:/Users/Max/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/jf-mesh-importer/main.rb:49:in main'
              C:/Users/Max/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/jf-mesh-importer/main.rb:5:in block in <module:MeshImporter>' SketchUp:1:in call'

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              • S
                smicha
                last edited by

                Could you add obj import - this is one of the most important format.

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                • cottyC
                  cotty
                  last edited by

                  @jim said:

                  I updated to 15.2. I just added some debugging info. Please try again. Thanks.

                  Still the same error here (dll).

                  my SketchUp gallery

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                  • J
                    Jim
                    last edited by

                    I put up version 15.3. Open the Ruby Console before running to see the errors.

                    Sorry about experimenting on you guys - I am fairly new to creating executables that need to run on a variety of architectures.

                    Thank you for you help.

                    Hi

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                    • J
                      Jim
                      last edited by

                      Also, the converter is a console application so it might be helpful if people could attempt to convert a file on the command line. Even double-clicking the a2a.exe file might bring up helpful error dialogs. Thanks again.

                      Hi

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                      • J
                        Jim
                        last edited by

                        @smicha said:

                        Could you add obj import - this is one of the most important format.

                        If you select Any File Type in the File Selection dialog, you will be able to select .obj files and import them. Textures are not supported, though. Right now I am just trying to figure out how to make it work on different operating systems and versions.

                        Hi

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                        • S
                          smicha
                          last edited by

                          @jim said:

                          @smicha said:

                          Could you add obj import - this is one of the most important format.

                          If you select Any File Type in the File Selection dialog, you will be able to select .obj files and import them. Textures are not supported, though. Right now I am just trying to figure out how to make it work on different operating systems and versions.

                          When I choose - any file - and select obj nothing happens.

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                          • J
                            Jim
                            last edited by

                            @smicha said:

                            When I choose - any file - and select obj nothing happens.

                            Windows or Mac? What version? 32 or 64 bit?

                            Hi

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                            • S
                              smicha
                              last edited by

                              @jim said:

                              @smicha said:

                              When I choose - any file - and select obj nothing happens.

                              Windows or Mac? What version? 32 or 64 bit?

                              win 7 64bit.

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                              • J
                                Jim
                                last edited by

                                It would help if you could try to import the file while the Ruby Console window is open, and then post any errors here.

                                Hi

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                                • S
                                  smicha
                                  last edited by

                                  @jim said:

                                  It would help if you could try to import the file while the Ruby Console window is open, and then post any errors here.

                                  Mesh Importer Result:
                                  D:...\stone.obj.skp was not created.

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                                  • J
                                    Jim
                                    last edited by

                                    Thanks for your patience. I just want to make sure you gave tried version 15.4 which I uploaded last evening and which fixed a similar problem kaas had?

                                    Hi

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                                    • S
                                      smicha
                                      last edited by

                                      @jim said:

                                      Thanks for your patience. I just want to make sure you gave tried version 15.4 which I uploaded last evening and which fixed a similar problem kaas had?

                                      Yes - the newest version. Feel free to ask more questions. I'd be glad to see the plugin working. For now I stick with TIG's obj importer.

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                                      • S
                                        smicha
                                        last edited by

                                        BTW it seems that a cmd window blinks for a fraction of a second and does nothing.

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                                        • D
                                          driven
                                          last edited by

                                          smicha, will it make one if the original is on your desktop?

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                          • S
                                            smicha
                                            last edited by

                                            It's not working at all.

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