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    Arc and offset tool

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    • P Offline
      Poot
      last edited by

      Hi guys,

      I need to make an animation along a path that rather curvy, and has a fence around it.
      But now i have these curved little lines, is it possible to glue ore weld the to each other so i get one line, ore to group them ore whatever, so i can you the offset tool.

      I just want to make it a single smooth long line so i can use the offset tool.
      Ore is this totally the wrong way to start making such a path?

      Hope you understand my question,

      Thanks in advance,

      Sam


      rsz_2k.jpg


      rsz_k1.jpg

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      • pbacotP Offline
        pbacot
        last edited by

        Looks like you're doing it OK? Offset will only work if the curve is coplanar and will work in the plane only. You don't need to weld it. That's what will join separate elements into a curve the weld plugins, of which I think there are a couple. Curvizard by Fredo has a weld function.

        OR if that first image is just an example of what you want to do... Again, you can use the SU offset tool if the whole curve or entities all lie in the same plane. If that's what you want: Draw a rectangle to do your work on. Then once you are done drawing the path edges the surface will already be there. Push pull would define the fence.

        If the edges of the path are actually not coplanar and undulating in 3d then you'd have to have a plugin like Sandbox or Curviloft to put a surface on it. Extrusion Tools would also help to pull the edges up into a fence.

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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