Orgelf's works. second topic.
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Bloody marvelous, reminded me of a very and very dark "Ivor the engine". Rock and roll.
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Thanks Mike .
Yes, a kind of adult illustration about childhood.
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Hello guys, my last project, a kind of firemen truck but in a devil version. At the top of the vehicle , there is a flame thrower. Made with Sketchup. the human is here to give the scale of the model. I will work of the character soon.
I will make colored beauty shots with Blender (Cycles or Luxcore) in few days.
You can see the pictures in bigger size (4000px) with the links below
https://zupimages.net/up/21/23/0snv.jpg
https://zupimages.net/up/21/23/s243.jpg
https://zupimages.net/up/21/23/0uno.jpg
https://zupimages.net/up/21/23/l41c.jpg
https://zupimages.net/up/21/23/3pvi.jpg
https://zupimages.net/up/21/23/1v30.jpg
https://zupimages.net/up/21/23/xc00.jpg
https://zupimages.net/up/21/23/i0l4.jpg
https://zupimages.net/up/21/23/3mnf.jpg
https://zupimages.net/up/21/23/6m2u.jpg
Hope you like it
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Bravo !
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Au feu, les pompiers, y a la maison qui brûle!
C'est beau comme un camion! -
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Holy guacamole!! Wow!
How long does it take you to do these models?
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@Bryan K . Thanks a lot. I don't know....about 40 hours I think
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It's great mate.
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Thanks Mike
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the driver of my last vehicle.
Made with Blender, Zbrush and sketchup.
render Cycles (blender).
the fish , tree and lustres are 3dscan.
Bigger size here https://zupimages.net/up/21/24/13fl.jpg
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20 000 lieues sous les mers!
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20,000 leagues under the sea, agreed. Great stuff there mate. I think even James Mason would be happy to see that.
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A treasure trove of delights for our eyes!,
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I like this one a lot. So much to admire, but I focused on the glass in the visor. Is this a special light / material effect or an HDR reflection?
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@Pipile merci bien, Misteur rainbow webmaster!
@Mike 20 000 thanks!
@tuna 1957. thanks a lot!
@pbacot thank you. Actually, the scene is lightened by 3 images planes with emissive values,plus the emissive lava of the axe and the little flames (which are pictures too).
For the 3 planes, there is one in front left of the model, one behind it for the rim light, and the sky in background. The reflect you talk about may seem weird, but I actually liked it si I kept it line that.
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The final of the vehicle "Cerbere", rendered with Cycles (Blender)
Bigger sizes here
https://zupimages.net/up/21/24/iger.jpg
https://zupimages.net/up/21/24/16z3.jpg
https://zupimages.net/up/21/24/ozl5.jpgHave a nice week end.
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Rouge évidemment!
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Yes! Very nice!
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I'd like an immersive game when you have it all together. Object of game not get too blown away.
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