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    • ntxdaveN Offline
      ntxdave
      last edited by

      Suddenly yesterday my graphics card seems to have changed. When I rotate an object (i.e. a building with a stone texture) the texture disappears until I finish the orbit and then it is repainted. This did not happen in the past so I am not sure what changed.

      I have an NVIDIA Geforce GTX 765m graphics card with 2Gb of dedicated memory. My processor is an i7 processor with 12Gb or memory. Running Windows 8.1 with SU 2015 Pro.

      Up until yesterday everything worked fine and I did not see the "lag" when rotating my models. I have not installed any new software. The only thing like that was a Windows update when I shut down my machine.

      Any suggestions on what I should check?

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      • KrisidiousK Offline
        Krisidious
        last edited by

        I would run goldilocks geometry and goldilocks texture on it and look for massive geometry or texture sizes.

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • ntxdaveN Offline
          ntxdave
          last edited by

          @krisidious said:

          I would run goldilocks geometry and goldilocks texture on it and look for massive geometry or texture sizes.

          Pardon my stupidity, but what is goldilocks?

          I should also mention that the day before yesterday, the same model worked fine.

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          • jujuJ Offline
            juju
            last edited by

            @ntxdave said:

            @krisidious said:

            I would run goldilocks geometry and goldilocks texture on it and look for massive geometry or texture sizes.

            Pardon my stupidity, but what is goldilocks?

            I should also mention that the day before yesterday, the same model worked fine.

            http://sketchucation.com/forums/viewtopic.php?p=281153#p281153

            Save the Earth, it's the only planet with chocolate.

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            • KrisidiousK Offline
              Krisidious
              last edited by

              Thanks for the link Juju... Goldilocks checks your model for textures and components... Then ranks them in order of size. It would make sense that it worked yesterday if you inserted something too large. Like say a 10mb texture. or an 8 million poly bird bath.

              By: Kristoff Rand
              Home DesignerUnique House Plans

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              • ntxdaveN Offline
                ntxdave
                last edited by

                I guess my real question is whey this started happening just all of a sudden. I have worked with the particular model for several weeks and never saw this until the last couple of days. I am also seeing other general performance lags in SketchUp. I am not seeing it in other applications (i.e. Lumion and others). I am trying to figure out what changed to cause the performance difference.

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  I just went and tested an older model with a different texture (one of the "out of the box" brick textures) and get the same results. The texture disappears until I finish the orbit.

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    So the only thing you've done to this model is add one texture in weeks?

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      @krisidious said:

                      So the only thing you've done to this model is add one texture in weeks?

                      No, the texture has been there from the beginning. I have been running some other tests and it seems that at times I am seeing some performance issues. I drew a simpler model with the same texture and a couple of others to boot at they worked fine. Then I imported another model into that one and the loading operation did not go smoothly. Once the other equipment (model) finally loaded, I could orbit and the textures performed fine.

                      Seems like I am seeing intermittent performance issues that I was not aware of before. I can perform all functions it just seems like I am seeing some lags that I do not remember seeing before.

                      Perhaps one of the things I am seeing is that I am trying to incorporate my model into a larger landscape and that may be part of the issue. However, when I go back to the one I created some time before, I am seeing things that I do not recall seeing before with that model.

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                      • KrisidiousK Offline
                        Krisidious
                        last edited by

                        The wire framing of models during rotation foes back pretty far in Sketchup and is a direct indication of the system not being able to handle the load and making a compensation to help you work more efficiently. There could be several reasons.

                        1. too much geometry for the system.
                        2. large textures, too large, too many, etc...
                        3. system inadequacies.
                        4. background programs or processes taking up too much resources.

                        By: Kristoff Rand
                        Home DesignerUnique House Plans

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          Have you taken my suggestion and ran the goldilocks examiner? What were the results?

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • ntxdaveN Offline
                            ntxdave
                            last edited by

                            @krisidious said:

                            Have you taken my suggestion and ran the goldilocks examiner? What were the results?

                            Yes, here are the results:
                            Textures
                            Goldilocks-Texture.PNG

                            Geometry
                            Goldilocks-Geometry.PNG

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                            • KrisidiousK Offline
                              Krisidious
                              last edited by

                              there's your issue. that top texture is 2 megs and there are screws at the bottom that are massive. get rid of the top texture or resize it, but I have a feeling you have a bunch of those high poly screws. No. 10 screwhead pan. and you have a duplicate of it as well.

                              By: Kristoff Rand
                              Home DesignerUnique House Plans

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                              • BoxB Offline
                                Box
                                last edited by

                                Check for a graphic driver update. Many times nvidia release an update to fix issues caused be windows update.

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                                • ntxdaveN Offline
                                  ntxdave
                                  last edited by

                                  @krisidious said:

                                  there's your issue. that top texture is 2 megs and there are screws at the bottom that are massive. get rid of the top texture or resize it, but I have a feeling you have a bunch of those high poly screws. No. 10 screwhead pan. and you have a duplicate of it as well.

                                  So far I have found items from the 3d warehouse that are the big culprits. I have one texture though that I cannot find where it is applied in the model. Is there an easy way to find where a particular material is used in your model?

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                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    Just find that texture in the library and delete it or replace it.

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • ntxdaveN Offline
                                      ntxdave
                                      last edited by

                                      @box said:

                                      Check for a graphic driver update. Many times nvidia release an update to fix issues caused be windows update.

                                      That was my first thought. I have checked twice and Windows tells me I have the most up-to-date driver for my video card. Given what is going on, I still think that is the route of the problem since this just started in the last couple of days and I remember Windows telling me to not shut down my machine while it did an update.

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by

                                        those little screws are going to be the big issue. kill them or simplify them.

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • ntxdaveN Offline
                                          ntxdave
                                          last edited by

                                          @krisidious said:

                                          those little screws are going to be the big issue. kill them or simplify them.

                                          I removed them completely and I deleted the object that caused the texture problem and I am seeing no difference in the performance.

                                          I have one other texture that I cannot find in the model. I have tried eliminating some of the 3d warehouse objects but cannot find the component that contains the next most offensive texture.

                                          Bottom line is that is not having any affect on the performance yet. I am like @Box in thinking it might be a Windows update that has done something to my NVIDIA driver but Windows keeps telling me I have the latest driver for my video card.

                                          I know that this was not happening a couple of days ago and I have not made any updates to the model. My sole focus the past few days has been in learning Lumion and not fooling with the model itself. That is the bottom line of what has me concerned.

                                          I do like using the Goldilocks tool though and identifying "offenders". I would like to find the object that has that darn texture I have never heard of before.

                                          BTW: I really appreciate the feedback and assistance though. That is one of the things I love about this forum and why I monitor it daily (actually multiple times per day) πŸ˜„

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                                          • KrisidiousK Offline
                                            Krisidious
                                            last edited by

                                            Go to your material browser and click the home/house icon, then change it to list or thumbnail, whichever is easier to find the texture with. then you should be able to find it, right click on it and delete.

                                            But if you have done no work on the model since that time... I doubt it is a SU issue. I thought you had been doing work on it over the days.

                                            Also... open task manager, look at your processes and see what processes are taking up the most memory. then try to use your model and watch the processes and see which increases in memory use. you can sort them by memory.

                                            By: Kristoff Rand
                                            Home DesignerUnique House Plans

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