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    Been a While: Set extension in SU.

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    • A Offline
      andyc
      last edited by

      Hi All,

      Has been a while. Not had much chance to use SU recently, or post here,come to that, but have had this little project that I can share.

      A quick concept development (that ultimately never made it any further) for an independent movie, to show how a very ordinary factory building could be digitally enhanced - also gave me a chance to play with SU's photo-match tools - something I rarely do.

      Modelling was all done in SU (I can't take credit for the Helicopter model which I was provided with), then rendered in Thea4SU, before final additional texturing and touch-up in Photoshop.

      Anyway, here are the WIPs and final image. Hope you enjoy πŸ˜„

      The untouched photo: warehousextension_photo.jpg

      The SU model, set up with photomatch: warehous_su.jpg

      The textured model, set up to render with Thea4SU: warehous_su_tex.jpg

      And the final result after rendering and Photoshop touch-up: warehousextension_s.jpg

      A

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      • Bryan KB Offline
        Bryan K
        last edited by

        Sweet! Simple yet totally effective! πŸ‘

        Looks great!

        See my portfolio at https://delphiscousin.blogspot.com/

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        • A Offline
          andyc
          last edited by

          Thank you Bryan πŸ˜„

          Only had a couple of hours to throw this together, so "simple" was the order of the day πŸ˜„

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          • FrederikF Offline
            Frederik
            last edited by

            @andyc said:

            Hope you enjoy πŸ˜„

            I sure did... πŸ‘
            Great example and excellent execution...!

            Cheers
            Kim Frederik

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            • cottyC Offline
              cotty
              last edited by

              Impressive result!

              my SketchUp gallery

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              • Bob JamesB Offline
                Bob James
                last edited by

                @andyc said:

                Only had a couple of hours to throw this together

                That makes it all the more impressive πŸ‘

                i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                • RichardR Offline
                  Richard
                  last edited by

                  Nice work mate, the weathering on the final is SWEET!

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • ken28875K Offline
                    ken28875
                    last edited by

                    Great work, Andy! πŸ‘ πŸ‘

                    Looking forward to seeing more.

                    Cheers!

                    _KN

                    Follow Your Dreams.

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                    • A Offline
                      andyc
                      last edited by

                      Thanks guys..

                      Richard: the weathering effect is just a grunge map from cgtextures, converted to grey scale, and overlaid in Photoshop, with the layer blend mode set to 'screen' and the layer opacity set to 25%. It's a really fast way to add this kind of dirt πŸ˜„

                      Cheers

                      A

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                      • RichardR Offline
                        Richard
                        last edited by

                        @andyc said:

                        Thanks guys..

                        Richard: the weathering effect is just a grunge map from cgtextures, converted to grey scale, and overlaid in Photoshop, with the layer blend mode set to 'screen' and the layer opacity set to 25%. It's a really fast way to add this kind of dirt πŸ˜„

                        Cheers

                        A

                        Nice workflow mate, I've normally set these up as a weighted layer in the render material and it's a pain in the bottom! So much an easier way!

                        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                        • A Offline
                          andyc
                          last edited by

                          I've tried doing this stuff both ways to be honest mate, in the render set-up and as a post-pro thing. Personally I find doing it post- in Photoshop is, for me, much faster, and allows a lot more flexibility to try out different options. Best of all, it allows for those 'happy accidents' when you layer stuff up and suddenly find an effect that just 'works'. That said, this is also partly a reflection of my lack of real in-depth rendering expertise, and I'm always in awe of those people like Solo who seem to get amazing results straight out of the render engine, with minimal post-work.

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