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    Cutting up a model for 3D printing

    Scheduled Pinned Locked Moved SketchUp for 3D Printing
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    • ely862meE Offline
      ely862me
      last edited by

      If slicing it in 4 parts it is what you are up to. Just place one horizontal rectangle and one vertical rectangle in the positions you want, then intersect the model with them. Then select each piece and make it a group. Make sure to draw a line int the corners to close the sections. It is possible because of the smaller segments to have open faces. Check the plugins for a Solid solver or something.

      • What Solo said about the scale !! πŸ‘

      boat-hull.jpg


      boat-hull 1.jpg

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • R Offline
        revelever
        last edited by

        Thanks guys-

        I forgot to mention that I had tried that, and that it froze up a number of times on me. I also tried the zorro plugin that works with the section tool and had some success, but couldn't then figure out how to close the meshes back up to make them manifold. drawing a line across the open part didn't work like it usually does.

        when you intersect a plane with a model, what state is that model in, i.e. exploded, edit component mode, etc. If I am able to intersect, I am unable to then select one half or the other.

        -R


        Screen Shot 2015-06-19 at 5.39.40 PM.png

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        • ely862meE Offline
          ely862me
          last edited by

          If you post the model with the planes I will give it a go.
          Mainly your model does not close in the sections because of the small open faces that were created after cutting the entire shell. That is why Solo told you to scale it up 10 times and even 100 times and then rescale to real. Perhaps you have a not powerful processor but if you wait long enough it will cut it eventually.
          You can try having the model in a separated group or together with the faces. If you have it in a group you need to get inside the group and select the shell and intersect it with the model. If you have all together select all and intersect selected. After the intersection you should be able to select the individual parts.

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • cottyC Offline
            cotty
            last edited by

            You can have a look at the trial of the nice plugin s4u_slice...

            click to animate

            my SketchUp gallery

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            • ely862meE Offline
              ely862me
              last edited by

              Woah, that's stunning fast !

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • D Offline
                d12dozr
                last edited by

                @cotty said:

                You can have a look at the trial of the nice plugin...

                Great solution for inside Sketchup, Carsten.

                If you're having trouble in Sketchup, you can cut up a model very easily using Netfabb Basic. It's usually much faster and you'll have less trouble with holes in the model. Here's a tutorial:

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

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                • R Offline
                  revelever
                  last edited by

                  @ely862me said:

                  If you post the model with the planes I will give it a go.
                  Mainly your model does not close in the sections because of the small open faces that were created after cutting the entire shell. That is why Solo told you to scale it up 10 times and even 100 times and then rescale to real. Perhaps you have a not powerful processor but if you wait long enough it will cut it eventually.
                  You can try having the model in a separated group or together with the faces. If you have it in a group you need to get inside the group and select the shell and intersect it with the model. If you have all together select all and intersect selected. After the intersection you should be able to select the individual parts.

                  Ah ok I see the logic behind scaling it up, small faces disappear rather than being bisected..

                  My processor is pretty good I believe, a 2.6 ghz core i7. I wish I could blame it on that but I think the fault lies with me πŸ˜•
                  I would be very grateful if you'd give it a go, here's the model with the intersections-- whoops, so its 8 mb, can't upload here, can give you a google drive link?

                  -Rev

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                  • D Offline
                    driven
                    last edited by

                    if you 'purge' your model you may be able to upload it, it shouldn't be that big...
                    john

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • R Offline
                      revelever
                      last edited by

                      @d12dozr said:

                      @cotty said:

                      You can have a look at the trial of the nice plugin...

                      Great solution for inside Sketchup, Carsten.

                      If you're having trouble in Sketchup, you can cut up a model very easily using Netfabb Basic. It's usually much faster and you'll have less trouble with holes in the model. Here's a tutorial:

                      Cool! I've heard of netfab, the 3D Printing Tips and Tricks guys always mention it on their podcast. I'll give it a shot!

                      πŸ‘ Thank you πŸ‘ ,

                      -R

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                      • R Offline
                        revelever
                        last edited by

                        @driven said:

                        if you 'purge' your model you may be able to upload it, it shouldn't be that big...
                        john

                        How do you purge a model? Model Info > statistics > purge? Tried that to no avail..

                        -rev

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                        • ely862meE Offline
                          ely862me
                          last edited by

                          Yes, that purge.
                          If it is just 8MB you can compress it using winrar or winzip .. It will make it under 4MB for sure.

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

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                          • R Offline
                            revelever
                            last edited by

                            @ely862me said:

                            Yes, that purge.
                            If it is just 8MB you can compress it using winrar or winzip .. It will make it under 4MB for sure.

                            Aha yes of course ...here you go!

                            go netfabb loaded last night but haven;t had a chance to mess around with it yet--

                            -rev


                            boat sliced purged.skp.zip

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                            • R Offline
                              revelever
                              last edited by

                              @d12dozr said:

                              @cotty said:

                              You can have a look at the trial of the nice plugin...

                              Great solution for inside Sketchup, Carsten.

                              If you're having trouble in Sketchup, you can cut up a model very easily using Netfabb Basic. It's usually much faster and you'll have less trouble with holes in the model. Here's a tutorial:

                              Thanks for pointing me toward netfabb- I was able to slice up the model as needed and export .stls to Matter Control. It scaled way down which is an unrelated problem I would imagine (?)

                              Should I scale it up before importing into netfabb or no difference?

                              -rev

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                Here you go !


                                boat sliced purged d.rar


                                boat sliced purged.jpg

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • D Offline
                                  d12dozr
                                  last edited by

                                  @revelever said:

                                  Should I scale it up before importing into netfabb or no difference?

                                  -rev

                                  Shouldn't make a difference, but you can scale it quickly in Netfabb if needed. Glad it helped!

                                  3D Printing with SketchUp Book
                                  http://goo.gl/f7ooYh

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                                  • R Offline
                                    revelever
                                    last edited by

                                    @ely862me said:

                                    Here you go !

                                    β˜€
                                    Awesome! Did you do that inside sketchup??
                                    Can';t wait to fire up the printer
                                    -Rev

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                                    • ely862meE Offline
                                      ely862me
                                      last edited by

                                      Yep, you just have to wait a bit, about 3-4 minutes, for each intersection to be made.
                                      In the middle I opted to make the middle line coplanar and just cut the inside part which has no middle line. Then you just unsmooth it and you have the cut.
                                      Keep in mind to intersect each plane separately to have faster response with the intersection. In my case I worked the middle line then each end .
                                      I also scaled it up 10 times more, then down again.

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

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                                      • R Offline
                                        revelever
                                        last edited by

                                        @ely862me said:

                                        Yep, you just have to wait a bit, about 3-4 minutes, for each intersection to be made.
                                        In the middle I opted to make the middle line coplanar and just cut the inside part which has no middle line. Then you just unsmooth it and you have the cut.
                                        Keep in mind to intersect each plane separately to have faster response with the intersection. In my case I worked the middle line then each end .
                                        I also scaled it up 10 times more, then down again.

                                        That is very impressive to me, I am missing something in my approach. However Netfabb was a breeze, and I'm up and running! First part is being printed.

                                        Some details on the parameters:

                                        Extruder temp: 218 C
                                        bed temp: 60 C
                                        Layer height: .2mm
                                        1st layer: .3
                                        Perimeters: 2
                                        Layers on top and bottom: 3
                                        fill density: .3

                                        Speed:
                                        infill: 40mm/s
                                        inside perimeters:45 mm/s
                                        outside perimeters: 35 mm/s
                                        bridge: 60 mm/s
                                        non print speed: 300 mm/s

                                        These numbers are not based on anything other than my experience, which is fairly minimal. If anyone has any pointers in this department, please let me know!

                                        I could probably push the speed a bit, but I figured I would play it safe for this first one. I am printing half of the boat hull vertically which is about 25cm tall, 9.85". Originally I had planned on printing it horizontally upside down, but it barely fits on the bed, and would necessitate a lot more bridging. I've found a good rule of thumb with Rostocks is to stay away from the very edge of the bed as you will lose resolution. With the Rostock design, if you have a choice and good bed adhesion etc, go vertical!

                                        EDIT: I just realized that when I cut this up, i had been thinking i would print the hull parts upside down, the advantage being that I would have a clean seam on the upper lip to glue to. So, I sliced it wrong, as evidenced in the pic below-- there is a belly in the bridge. I would need to slice it a little lower on the Z axis to avoid this... or go back to printing it upside down. Impending Fail? we'll see. I'm 6 hr into the print so I think I'll let it run its course. πŸ˜’ 😳


                                        Screen Shot 2015-06-22 at 7.59.44 PM.png

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                                        • M Offline
                                          mac1
                                          last edited by

                                          revelever: FYI, You may not have found this but Shapeway has a free cloud based service wherein they run checks on your model, more extensive then NetFab free, check their web site. BTW they have a limit on model size and number of polys ( 64 MB and 1,000,000).
                                          Here is link http://www.shapeways.com/tutorials/how_to_use_meshlab_and_netfabb. I think most printer have to use slicer to print the item since they lay down a small layer at a time. I was initially concerned about your model and possible issues running into small sections that are not supported.

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                                          • R Offline
                                            revelever
                                            last edited by

                                            @mac1 said:

                                            revelever: FYI, You may not have found this but Shapeway has a free cloud based service wherein they run checks on your model, more extensive then NetFab free, check their web site. BTW they have a limit on model size and number of polys ( 64 MB and 1,000,000).
                                            Here is link http://www.shapeways.com/tutorials/how_to_use_meshlab_and_netfabb. I think most printer have to use slicer to print the item since they lay down a small layer at a time. I was initially concerned about your model and possible issues running into small sections that are not supported.

                                            Interesting I will certainly check that out. However I don;t think Shapeways uses 'out in the open' desktop class FDM printing,, but rather an SLS process which works in a sand bed so their support criteria is going to be different...i think. But I should check it out before I say anything more. I have done 2" bridging on this printer pretty successfully, so I am not concerned about the loop parts on the rim for example. You can get away with some pretty crazy overhangs and bridges in mid air with an FDM printer as long as you set your toolpath velocities and fan speeds right.

                                            The print actually came out quite well, I'm doing the other half right now. Slicing is quite a powerful thing! β˜€
                                            The aforementioned bridge did have a flat bottom as opposed to a bellied one, but its pretty subtle. Re slicing the model a little lower on the Z axis or closer to the bottom of the hull would take care of this issue.

                                            Here are some pics


                                            IMG_0237.jpg


                                            IMG_0236.jpg


                                            IMG_0234.jpg

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