Any issues with SU Pro 2015 maintenance version update?
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I'm running SU Pro version 15.0.9349 on Mac OS 10.9.5 and have downloaded the latest maintenance update (not sure the version number).
Before I overwrite my current version —which works but is splatting with alarming frequency— I want to check if anyone has had any stability issues with the latest build? Also, whether there are can be any issues with recognizing the license with the update?
Reason I'm checking is that I'm on deadline and I don't have time to mess with SU not working for any reason. On the other hand I've been splatting 3-4x (min) a day of late, and even with autosave that's a lot of lost time and work.
If the latest build is more stable, then updating now will save me time and aggravation... but if there's any question of potential issues, then I'll wait.
So anyone who is using the latest build, is all OK? Is it likely to be more stable than my current version?
Thanks in advance,
Doug
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the whole point of any maintenance update is to deal quickly with reported splats...
if you sent yours in and they weren't [dodgy] plugin related, then there is a chance that it was dealt with...
each release has an overview of the changes, do they reflect a possible correction of your issues?
I personally find every update better than the last, but YMMV depending on what else you have installed [plugins] and how you model...
After a considerable amount of bug chasing on mac's, I find recurring issues being related to 'plugin observers' and 'Auto Save', so I avoid both whenever possible...
To do this I disable many plugins until I actually want to use them, including the SU ones, and any 'renderers'...
I also use manual saves, and make my own copies...
sorry it not a simple answer, but it's not a simple question, it really depends on your circumstances...
john
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@driven said:
the whole point of any maintenance update is to deal quickly with reported splats...
each release has an overview of the changes, do they reflect a possible correction of your issues?
Well I just updated so we'll see. Many of mine were outliner-related: often when trying to change nesting order directly in the outliner. Didn't see anything in a quick scan of the release notes re the outliner, so don't know if this release will prove to be more stable in my case.
(Although I have gone back to cutting and pasting in place in the model instead of shuffling groups/components in the outliner. Slower by far, but I got fed up with the splats. Kind of defeats the value of the outliner if you can't trust it for the purpose.)
@driven said:
After a considerable amount of bug chasing on mac's, I find recurring issues being related to 'plugin observers' and 'Auto Save', so I avoid both whenever possible...
To do this I disable many plugins until I actually want to use them, including the SU ones, and any 'renderers'...
I normally try to keep the number of enabled plugins in any given session to a minimum, but I realized that I had installed several new ones of late and left them all enabled, so a good reminder to pare it back down.
As for the autosave, that's a tough one... and a bit ironic that the feature meant to ameliorate the results of a crash can be responsible for those very splats. I've tried to get in the habit of manual saves, but the more engrossed I am in modelling the less likely I am to remember. I would have lost an awful lot of work this last week if it weren't for the autosave file whittling it down to 5 or 10 minutes of lost work per crash.
Thanks for your thoughts and 'best practices'.
Doug
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