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Suppress Camera Tools Frustrums
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Hey guys,
I really like the concept of the advanced camera tools, but I have a big issue with them. The frustrum planes they create are so freaking huge that it creates clipping issues. This means that I have to delete them to see the model, adjust the view, and when I commit the change, the create the planes again.
Does anyone know any possible way (in ruby console or otherwise) to suppress the creation of frustrum planes (or at control the distance from the camera eye they are created)?
Thanks,
Matt
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