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    SketchyPhysics 3.5.6 (26 January 2015)

    Scheduled Pinned Locked Moved SketchyPhysics
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    • A Offline
      Anton_S
      last edited by

      I never knew other plugins use SketchyReplay and thought making changes will not break anything, but gosh I was wrong. This is the same issue with Werners post. The fix is easy. I will upload it tomorrow.

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      • pilouP Offline
        pilou
        last edited by

        Have you some info with the use of SketchyPhysics and LightUP ?

        Seems that works with the previous versions of SketchyPhysics but not for this one ?

        Maybe Adam will confirm or not this ๐Ÿค“

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • M Offline
          mptak
          last edited by

          Anton you are stupendous!

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          • pilouP Offline
            pilou
            last edited by

            Always funny for makes some random landscape of elements but...
            How export the resultant position of the animation ? The "Pause" position !
            In the past "Save as" was sufficient!
            Now "Save as" save the "Start position" ! ๐Ÿ˜ฎ

            Not practical for make cool image! ๐Ÿ˜‰
            By Pierreaudoin

            http://sketchucation.com/forums/download/file.php?id=94758&t=1

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • A Offline
              Anton_S
              last edited by

              @unknownuser said:

              Always funny for makes some random landscape of elements but...
              How export the resultant position of the animation ? The "Pause" position !
              In the past "Save as" was sufficient!
              Now "Save as" save the "Start position" ! ๐Ÿ˜ฎ

              Not practical for make cool image! ๐Ÿ˜‰
              By Pierreaudoin

              http://sketchucation.com/forums/download/file.php?id=94758&t=1

              ugh what?

              If you don't want to save camera you can simply set 'Animate Camera' to 'No' (when exporting animation).

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              • cottyC Offline
                cotty
                last edited by

                @unknownuser said:

                Always funny for makes some random landscape of elements but...
                How export the resultant position of the animation ? The "Pause" position !
                In the past "Save as" was sufficient!
                Now "Save as" save the "Start position" ! ๐Ÿ˜ฎ

                Not practical for make cool image! ๐Ÿ˜‰

                Maybe you are searching for this answer?
                http://sketchucation.com/forums/viewtopic.php?f=61&t=58901

                my SketchUp gallery

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                • pilouP Offline
                  pilou
                  last edited by

                  @unknownuser said:

                  1 Enable recording
                  2 Start simulation
                  3 Reset simulation at desired time. It will ask you to save animation. Press YES.
                  4 Then use the replay tool to get yourself to the desired frame.
                  After you do so, press the replay button once again to pause and the objects will be left in their new positions.

                  must add 4 : first rewind with the replay tool button!

                  Yes thx that is that! โ˜€
                  At this end I save as V6 for example for using plugins not adapted at the 2014! ๐Ÿค“

                  capsules.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pilouP Offline
                    pilou
                    last edited by

                    It's ok for LightUp during the "Sketchy Replay" animation ! ๐Ÿ˜Ž ๐Ÿ‘
                    Not during the Toggle Play "Sketchy Physics" but no problem as the "Replay" works fine! ๐Ÿ˜‰

                    ok LightUp.jpg

                    yes - Not.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • A Offline
                      Anton_S
                      last edited by

                      Great! Lets wait for a response from Werner, and I'll make it an official release if everything goes well.

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                      • A Offline
                        Anton_S
                        last edited by

                        BTW, thanks for testing Pilou, you rock!

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                        • W Offline
                          Werner_Hundt
                          last edited by

                          Thanks for your swift reply, Anton. Unfortunately, the error message still pops up.

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                          • A Offline
                            Anton_S
                            last edited by

                            Okay, I downloaded Skindigo, and can reproduce the effect. I looked into source and found some inconsistency. I will upload a fix in few minutes.

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                            • A Offline
                              Anton_S
                              last edited by

                              Okay, I reverted some replay changes. Please test with LightUp and Skindigo. Tell me how it goes.
                              Edit: Link removed. Download from top.

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                              • A Offline
                                Anton_S
                                last edited by

                                Okay, I fixed it. Although current version of Indigo has a little bug.
                                Keep in mind SkIndigo 3.6.28.3 has a little bug. Please follow these steps to fix it:

                                1. Open Plugins/skindigo/AnimationExport.rb.
                                2. Scroll down to line 369 and replace mb.build_active_mesh(ents) with mb.build_active_mesh(ents, {})
                                3. Save file and you're good to go.
                                  I reported an error to SkIndigo support.

                                Download latest version from top.

                                I also finished a little SP script reference doc : http://sketchyphysics.wikia.com/wiki/Script_Overview

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                                • cottyC Offline
                                  cotty
                                  last edited by

                                  I've searched for that line in the current version 3.8.9.1 but the line (406) is marked as a comment...

                                  my SketchUp gallery

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                                  • A Offline
                                    Anton_S
                                    last edited by

                                    I was speaking of 3.6.28.3 (as it shows up on SkIndigo website), but downloading the latest version 3.8.9.1 I find there a different bug, even if I try exporting from old SP versions. These guys need to test things before they upload it...

                                    I will send an error message to them for this version as well. Yet, I can't fix it, as there are too much errors. Use version 3.6.28.3 with the fix I provided in the first post. Otherwise, you'll have to wait till they fix it.

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                                    • AdamBA Offline
                                      AdamB
                                      last edited by

                                      Hi,

                                      As Pilou says, the playback works, but running the Physics while in LightUp no longer works which is a pity.

                                      Its not that LU is not picking up the changes in transforms - its that SP appears to terminate TourTool now - whereas before it didn't touch the current selected Tool.

                                      Does that ring any bells in the changes you've made recently?

                                      Adam

                                      Developer of LightUp Click for website

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                                      • W Offline
                                        Werner_Hundt
                                        last edited by

                                        You're a genius, Anton! You should consider collaborating with the guys from Indigo/Skindigo ๐Ÿ˜„

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                                        • A Offline
                                          Anton_S
                                          last edited by

                                          @Adam All SketchyPhysics3 versions used a select_tool when simulation start, which terminates all other running tools. If you don't think so, you can download SP3.2 (the official release) on SU8 for instance and see it yourself. Start lightup and press physics toggle play button. LightUp will reset...

                                          Use SP Replay as it was made for such purpose, I think. I don't know why you were assuming SP toggle play button worked with LightUp as it never worked with any versions of SP3. Maybe because SP1 or SP2 worked that way, I don't know.

                                          Edit: Mayby I'm starting LightUp wrong, or I have to do it the other way around. If so, please explain how.

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                                          • P Offline
                                            platinius
                                            last edited by

                                            First of all I want to thank you, Anton, for this great update! Finally someone who takes care of this awesome plugin. ๐Ÿ˜„

                                            I don't remember if previous versions of SP also showed this behaviour: Positive values for the blue axis (e.g. a piston slider) move things down, in negative direction, whereas positiv values for the green or red axis move things in positiv direction. This irritates me. A bug?

                                            The other issue I want to address are units. I always use metric units but SP converts them in imperial. For instance, when I position a piston and give it a length of 100 mm (by typing 100 a hitting enter while drawing) the UI max box shows a value of 3.93... which are inches. When I type 100 into the max field, the piston moves 100 inches, not millimeter. I would appreciate it a lot if SP used the units as set in the model settings window. Actually all boxes in the UI should be labeled with the unit expected (the unit set in the model settings). For example, what's the unit of density? What's the angle unit? Radian or degree? And Strength? This would make things a lot easier.

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