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    [Plugin] Eneroth Railroad System (v 0.1.21)

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    • eneroth3E Offline
      eneroth3
      last edited by

      I'm working on making the documentation for custom track types easier to understand with images explaining how to draw extrusion profiles and such. However I ran into an issue at the naming convention of tracks. Tunnels' and bridges' name should start with "Tunnel" or "Bridge" to make them easier to find in the alphabetic track type list. However I don't know what label I should use for ground level tracks. Any ideas? Something telling it's ground level or normal or without additional structures expect for the track bed. I think there are some real train geeks in the thread 😄 .

      Also I'm adding a copyright note in the documentation saying it's not allowed to be modified, including, translated without my permission. Pilou's awful piece of crap-shit so called "translation"-rubbish-poop will need to be taken down from the Internet because it's a copyright infringement and breaks international copyright law.

      My website: http://julia-christina-eneroth.se/

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      • pilouP Offline
        pilou
        last edited by

        You have a simple thing to do! 😄
        Find someone who speaks French around you and ask him to see the REMOVED LINK or French Interface!

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          [mod=Rich:2sw92a24]Links removed from posts.

          Maybe resolving privately might help[/mod:2sw92a24]

          Download the free D'oh Book for SketchUp 📖

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          • deaneauD Offline
            deaneau
            last edited by

            @rich o brien said:

            Links removed from posts.

            Maybe resolving privately might help[/mod]

            hi rich

            what links you have removed?

            regards dean

            MADE, BORN AND LIVING IN BERLIN
            Big Thank You to all Programmers
            Some German words are so long that they have a perspective. M.Twain

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            • massimoM Offline
              massimo Moderator
              last edited by

              +1 on Rich's statement.
              This is enough and it's becoming extremely annoying and boring...
              I don't think that Pilou needs a lawyer, but still I do not understand and justify this obstinacy and this insulting language against him.

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              • deaneauD Offline
                deaneau
                last edited by

                double post

                MADE, BORN AND LIVING IN BERLIN
                Big Thank You to all Programmers
                Some German words are so long that they have a perspective. M.Twain

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                • deaneauD Offline
                  deaneau
                  last edited by

                  @eneroth3 said:

                  I'm working on making the documentation for custom track types easier to understand with images explaining how to draw extrusion profiles and such. However I ran into an issue at the naming convention of tracks. Tunnels' and bridges' name should start with "Tunnel" or "Bridge" to make them easier to find in the alphabetic track type list. However I don't know what label I should use for ground level tracks. Any ideas? Something telling it's ground level or normal or without additional structures expect for the track bed. I think there are some real train geeks in the thread 😄 .

                  Also I'm adding a copyright note in the documentation saying it's not allowed to be modified, including, translated without my permission. Pilou's awful piece of crap-shit so called "translation"-rubbish-poop will need to be taken down from the Internet because it's a copyright infringement and breaks international copyright law.

                  ground level tracks= street track (like for tram) or Tram Track
                  Tracks with cantenary etc.
                  Edit:
                  tracks without ballast.
                  you can work with code numbers too. 3 or 4 digits

                  numbers will be used by all languages.

                  ene_1000_001_00 default with wooden sleepers
                  ene_1000_002_00 default with concrete sleepers
                  ene_1000_002_01 default with concrete sleepers and catenary

                  track with buildings like plateform
                  loading ramp

                  ene_se_1000_002_01 sweden default with concrete sleepers and catenary
                  ene_es_1000_002_01 spain default with concrete sleepers and catenary
                  ...

                  1000=default track
                  1001= Tramtrack
                  1003= bridge
                  1004=tunnel

                  ...

                  streets begin with 1

                  2000
                  2001

                  runway 2

                  3000
                  3001

                  waterway 3

                  4000
                  4001

                  combinations

                  track and street

                  5000

                  track and runway

                  6000

                  track and waterway

                  7000

                  MADE, BORN AND LIVING IN BERLIN
                  Big Thank You to all Programmers
                  Some German words are so long that they have a perspective. M.Twain

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    @pilou

                    No issue with your links

                    But try resolve this privately if possible.

                    It is not a healthy public discussion and largely a misunderstanding.

                    Download the free D'oh Book for SketchUp 📖

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                    • pilouP Offline
                      pilou
                      last edited by

                      So...post send to the author...

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • deaneauD Offline
                        deaneau
                        last edited by

                        @unknownuser said:

                        Return to the forum I read some injurious words and...

                        could you quote this words?... nobody will insult you.

                        is it possible that you´re in a huff or you will be easily offended?

                        really: nobody will insult you.
                        more i can´t say to your problem.

                        let us go back to the topic ... i don´t want go offtopic

                        Dean

                        MADE, BORN AND LIVING IN BERLIN
                        Big Thank You to all Programmers
                        Some German words are so long that they have a perspective. M.Twain

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                        • eneroth3E Offline
                          eneroth3
                          last edited by

                          @deaneau said:

                          ground level tracks= street track (like for tram) or Tram Track
                          Tracks with cantenary etc.
                          Edit:
                          tracks without ballast.
                          you can work with code numbers too. 3 or 4 digits

                          numbers will be used by all languages.

                          ene_1000_001_00 default with wooden sleepers
                          ene_1000_002_00 default with concrete sleepers
                          ene_1000_002_01 default with concrete sleepers and catenary

                          track with buildings like plateform
                          loading ramp

                          ene_se_1000_002_01 sweden default with concrete sleepers and catenary
                          ene_es_1000_002_01 spain default with concrete sleepers and catenary
                          ...

                          1000=default track
                          1001= Tramtrack
                          1003= bridge
                          1004=tunnel

                          ...

                          streets begin with 1

                          2000
                          2001

                          runway 2

                          3000
                          3001

                          waterway 3

                          4000
                          4001

                          combinations

                          track and street

                          5000

                          track and runway

                          6000

                          track and waterway

                          7000

                          Technically that would work and a friend and I used a similar system to store metadata in file names for an early web project before we new about databases. However it would in the end mean the same thing as choosing these values (tunnel, bridge etc) from dropdown lists in the same form as name and description are written and store it in the same file.

                          The problem is that the user must be able to add own information that could be just about anything. A track can be made of dancing sharks or purple mushrooms with pink stripes or whatever and I can't make a list of all words and phrases that could theoretically occur. Those examples are quite extreme but what if a user wants to add Lego style tracks, or Märklin M tracks? I don't want to limit users to just make what I originally thought of with something as arbitrary as the user interface when it's actually supported by the rest of the code. If I had added such a limitation from the start there probably wouldn't even be roads now.

                          My website: http://julia-christina-eneroth.se/

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                          • deaneauD Offline
                            deaneau
                            last edited by

                            @eneroth3 said:

                            Technically that would work and a friend and I used a similar system to store metadata in file names for an early web project before we new about databases. However it would in the end mean the same thing as choosing these values (tunnel, bridge etc) from dropdown lists in the same form as name and description are written and store it in the same file.

                            The problem is that the user must be able to add own information that could be just about anything. A track can be made of dancing sharks or purple mushrooms with pink stripes or whatever and I can't make a list of all words and phrases that could theoretically occur. Those examples are quite extreme but what if a user wants to add Lego style tracks, or Märklin M tracks? I don't want to limit users to just make what I originally thought of with something as arbitrary as the user interface when it's actually supported by the rest of the code. If I had added such a limitation from the start there probably wouldn't even be roads now.

                            yes i understand your problem.. than i would say... description if possible in english.

                            here one of a railroad dictionary

                            Just a moment...

                            favicon

                            (www.csx.com)

                            Link Preview Image
                            Page Not Found

                            Page Not Found.

                            favicon

                            (www.trainweb.com)

                            i think if the creator will have a big range of user will understand, that the best way is to do this in english.

                            lastly i have had an example for russian or japanese creators that write the description in the own language. only russian or japanese user will understand this.
                            no other would be use this content if this is not in english.

                            look at other plugins written from chinese developer. english is important to popularize this plugins world wide.

                            EDIT:
                            i think you need only 4 main categories and than some subcategories

                            how many route of transport you know?

                            i know railroad, street, water and air. ok space for the future is possible, too 😉
                            than you could split this in subcategories.

                            remmember you, you can not only design railroad. your plugin can more than this.

                            is a good idea to communicate this.

                            dean

                            MADE, BORN AND LIVING IN BERLIN
                            Big Thank You to all Programmers
                            Some German words are so long that they have a perspective. M.Twain

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                            • ppoublanP Offline
                              ppoublan
                              last edited by

                              Hi Eneroth,
                              First thanks for this amazing plugin. I really appreciate the way animation is done and the "open" features that allows customization of all objects.
                              I have a wish and would like to know if this is something you could think of :
                              I would like to be able to run custom script at each image change, to be able to render images in external render. I've seen its possible to add points where external script is called, but adding them one by one for each image would be too long.
                              Just an idea...
                              Yours
                              Pascal

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                              • eneroth3E Offline
                                eneroth3
                                last edited by

                                @ppoublan said:

                                Hi Eneroth,
                                First thanks for this amazing plugin. I really appreciate the way animation is done and the "open" features that allows customization of all objects.
                                I have a wish and would like to know if this is something you could think of :
                                I would like to be able to run custom script at each image change, to be able to render images in external render. I've seen its possible to add points where external script is called, but adding them one by one for each image would be too long.
                                Just an idea...
                                Yours
                                Pascal

                                This is a great idea! I've been thinking about renderers and if they could be changed to run a script each frame but that's really backward. Letting the plugin run a script each frame and tell the renderer what to do is much better since I don't need to change the renderer.

                                edit: Or perhaps both. In case there are renderers that have the feature to run a script between each frame I can add a method to the plugin that can be called with the time difference as argument (this more or less already exists but isn't documented).

                                My website: http://julia-christina-eneroth.se/

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                                • eneroth3E Offline
                                  eneroth3
                                  last edited by

                                  I've started working on the Advanced Animation Settings which includes running custom code between frames.

                                  @ppoublan: Is there any specific renderer you where thinking of? I'm quite new to rendering but was thinking about some example code to show in the documentation.


                                  advanced_animation_settings.png

                                  My website: http://julia-christina-eneroth.se/

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                                  • ppoublanP Offline
                                    ppoublan
                                    last edited by

                                    Wow,
                                    Your moving too fast !
                                    My idea was at least at the beginning to be able to export as obj file the geometry of each image and generate the cmd line to render, and to be able also to export as 2D SU image (but with support of styles, shadows, custom size...) things that are not supported when using integrated make avi file from SU. Code for this exists in many plugins.
                                    My personal final goal is to call Octane integrated render for SU, that is in beta now, but has in the todo list feature for future version to support calling the render from SU by script.

                                    here is very simple example of code it could call

                                    imagewidth = 1280
                                    imageheight = 720
                                    imagecompression = 0.7
                                    imagetransparent = false
                                    view = Sketchup.active_model.active_view
                                    view.refresh
                                    imagefilename=<string to build from model name + index>
                                    keys = {
                                    :filename => imagefilename,
                                    :width => imagewidth,
                                    :height => imageheight,
                                    :antialias => true,
                                    :compression => imagecompression,
                                    :transparent => imagetransparent
                                    }
                                    view.write_image keys

                                    Example of animation created by own script, would like to make same kind of result but with objects animated by your railroad system

                                    edit
                                    just for fun, after printing in 3D, the wheel built and rotated by a lego robot without contact

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                                    • eneroth3E Offline
                                      eneroth3
                                      last edited by

                                      My first video exported with the plugin. Also the first time I can see the trains run with shadows, fog and textures without lag 😄 .

                                      My website: http://julia-christina-eneroth.se/

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                                      • ppoublanP Offline
                                        ppoublan
                                        last edited by

                                        Yes, yes, yes. Great !!!! Like it.

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                                        • deaneauD Offline
                                          deaneau
                                          last edited by

                                          VIZ_0046.jpg
                                          VIZ_0047.jpg

                                          MADE, BORN AND LIVING IN BERLIN
                                          Big Thank You to all Programmers
                                          Some German words are so long that they have a perspective. M.Twain

                                          1 Reply Last reply Reply Quote 0
                                          • eneroth3E Offline
                                            eneroth3
                                            last edited by

                                            The latest version of the plugin is now published. Now rolling stocks can be added to the library from their context (rigth click) menu so there's no need to write stuff in the terminal any more! The documentation for custom tracks has been improved with images showing how different parts are drawn. Advanced animation settings now allow users to execute code between each frame. An example how to make a simple animation with Sketchup's own view.write_image has been added to the documentation.

                                            normal.png

                                            bridge.png

                                            (Images from documentation showing what's the extrusion, arrayed parts and endings)

                                            My website: http://julia-christina-eneroth.se/

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