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    [Plugin] FloorGenerator ( Updated 6-Apr-2017)

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    • JQLJ 離線
      JQL
      最後由 編輯

      @sdmitch said:

      @jql said:

      2 - And what if the new face would receive the same material it had before Floor generation, or one of the materials currently being applied (random from folder or current).

      Also easily doable. Since all faces on the XY plane are created front down, I would assume the back_material is to be used.

      It's true sketchup does that (why it does it, it's another story) but most users reverse that face to be facing the side they need.

      I believe that would be the case if you'd apply a floor on top of a slab. Probably the slab would be something that came out of a push pull if it would be like that, this "thick" slab would have the front face on top and the material would be applied on the front face.

      I also believe most users using these detailed floors created by Floor generator, are already advanced users and most of us are using it for render purposes. Those kind of users usually don't apply materials to backfaces because of all the troubles that can lead to (rendering, SU solids, etc...)

      www.casca.pt
      Visit us on facebook!

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      • JQLJ 離線
        JQL
        最後由 編輯

        @sdmitch said:

        1. A new option, 'Create Below Face', moves the created pattern down so that the top of the pattern is at the level of the original face picked. If you are curious as to why ask JQL.

        Well I use Floor generator at the end of my projects, until then the face where it's being applied to is the face that represents the floor level. This option allows for maintaining that level. I hope this makes sense... 😕

        @sdmitch said:

        I have posted the FINAL version of FloorGenerator. Sorry but no more changes and/or additions.

        One more word just to thank you for this wonderful plugin... I understand it's popularity can cause you headaches, but it just seems FINAL is so definitive and it makes me feel a bit sad!

        www.casca.pt
        Visit us on facebook!

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        • deaneauD 離線
          deaneau
          最後由 編輯

          from me too

          however i have seen that you have remove the feature, that all Bricks etc in own groups.
          i would wish me you could insert an option to choose the feature on or off. i mean bricks in own group or not. this would be wonderful.

          bricks (etc) in own groups is good for animation or sketchup physics.

          MADE, BORN AND LIVING IN BERLIN
          Big Thank You to all Programmers
          Some German words are so long that they have a perspective. M.Twain

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          • T 離線
            TaylorConway
            最後由 編輯

            ❓ Everyone can heip me undertant about them.

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            • pilouP 離線
              pilou
              最後由 編輯

              😄

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • sdmitchS 離線
                sdmitch
                最後由 編輯

                @deaneau said:

                from me too

                however i have seen that you have remove the feature, that all Bricks etc in own groups.
                i would wish me you could insert an option to choose the feature on or off. i mean bricks in own group or not. this would be wonderful.

                bricks (etc) in own groups is good for animation or sketchup physics.

                That was a special version that I created just for you. It was never posted or given to anyone else. I will PM you a 'group' version when I have it.

                Anyone else want individual groups?

                Nothing is worthless, it can always be used as a bad example.

                http://sdmitch.blogspot.com/

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                • pilouP 離線
                  pilou
                  最後由 編輯

                  @unknownuser said:

                  Anyone else want individual groups?

                  Why not, after I will forget! 😄
                  Maybe that will funny with Explode view!

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • deaneauD 離線
                    deaneau
                    最後由 編輯

                    @ sdmitch 👍 👍 👍 👍 👍 👍 👍 👍 👍 👍

                    @pilou you tell what i think

                    MADE, BORN AND LIVING IN BERLIN
                    Big Thank You to all Programmers
                    Some German words are so long that they have a perspective. M.Twain

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                    • JQLJ 離線
                      JQL
                      最後由 編輯

                      Let's blow up some SP bricks!

                      www.casca.pt
                      Visit us on facebook!

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                      • B 離線
                        Ben Ritter
                        最後由 編輯

                        sdmitch,

                        Awesome and a big thank you for sharing.

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                        • PixeroP 離線
                          Pixero
                          最後由 編輯

                          @sdmitch said:

                          Anyone else want individual groups?

                          It would be a great feature if one could chose to use components and it would create components from the different tile sizes and/or textures and use them to build the floor/wall.
                          I still want to be able to do it the way it is now too.

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                          • pilouP 離線
                            pilou
                            最後由 編輯

                            Use SDmitch FloorGenerator
                            then FredoScale for have a lot of interesting perspective patches! 😎

                            FredoScale.jpg

                            CloseUp!
                            closeUp.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • sdmitchS 離線
                              sdmitch
                              最後由 編輯

                              I have posted the FINAL version of FloorGenerator. Sorry but no more changes and/or additions. Some of the major changes are

                              1. The Current Material option now uses the Material on the front or back of the face picked. If the picked face doesn't have a material applied then the current material is used as before.

                              2. The Rand_Tex Material option can specify a folder or the model as the source of the materials to be applied randomly. A Material Picker window will list the names of all the Materials available in the selected source. This a multiple selection window allowing you to 'Select' one, all or any combination using the Shift and Ctrl keys. A new 'Source' button, which appears when the Rand_Tex option is selected, allows you to change the source of the random materials at any time.

                              3. The Irregular Polygon option now uses MattC's VoronoiXY and delauney3 plugins to create them. A density value ranging from 0.1 to 1.0 determines how many random points/sqft are generated and thus the relative size of the polygons created. Don't expect this to work on small or highly irregular shapes with holes.

                              4. A new option, 'Create Behind Face', moves the created pattern so that the 'top' of the pattern is on the original face picked. Use this option if the picked face represents the finished floor or wall.

                              5. A new option, 'Create Individual Groups' makes each Brick, Tile, etc. a group inside the Pattern group.

                              Nothing is worthless, it can always be used as a bad example.

                              http://sdmitch.blogspot.com/

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                              • deaneauD 離線
                                deaneau
                                最後由 編輯

                                @ pilou you are a creative funny guy 😄

                                MADE, BORN AND LIVING IN BERLIN
                                Big Thank You to all Programmers
                                Some German words are so long that they have a perspective. M.Twain

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                                • J 離線
                                  j_chris
                                  最後由 編輯

                                  When I have loaded the plugin, I do not seem to have the most up to date version which I downloaded from the site, It does not have the settings shown on your jpegs?

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                                  • sdmitchS 離線
                                    sdmitch
                                    最後由 編輯

                                    @unknownuser said:

                                    When I have loaded the plugin, I do not seem to have the most up to date version which I downloaded from the site, It does not have the settings shown on your jpegs?

                                    The settings/options displayed depend on the Pattern choice. This plugin was last updated on 30-Jun-2015

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

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                                    • S 離線
                                      skavan
                                      最後由 編輯

                                      what.a.great.plugin!
                                      thank you.

                                      I have a quick question for either the patient author or some of you other experts --
                                      I want the grid origin to be at a specific point on the face (which is neither the center nor the corner).
                                      I note in the ruby code, there is this line:
                                      ctr=face.bounds.center;

                                      which looks like the line where it picks the center of the face as the origin...any ideas on how to set this instead, to the point where I clicked on the face?

                                      would make this plugin purffect..

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                                      • sdmitchS 離線
                                        sdmitch
                                        最後由 編輯

                                        @skavan said:

                                        what.a.great.plugin!
                                        thank you.

                                        I have a quick question for either the patient author or some of you other experts --
                                        I want the grid origin to be at a specific point on the face (which is neither the center nor the corner).
                                        I note in the ruby code, there is this line:
                                        ctr=face.bounds.center;

                                        which looks like the line where it picks the center of the face as the origin...any ideas on how to set this instead, to the point where I clicked on the face?

                                        would make this plugin purffect..

                                        At the moment, the plugin has two options for the grid origin. Corner, which is the closest corner to the pick point identifying the face, and Center. The "center" point is used to define the initial location of the grid and the grid is then shifted if Corner is the selected origin.

                                        It would seem to be relatively easy to add a third option of "Pick Pt.". I will take a look.

                                        Nothing is worthless, it can always be used as a bad example.

                                        http://sdmitch.blogspot.com/

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                                        • S 離線
                                          skavan
                                          最後由 編輯

                                          Oh gosh - thank you so much that would be awesome!

                                          If it helps, I have attached a simple SU (2013 for max compatibility) file that shows the concept.
                                          The polygon on the left is a simple version of a target shape with the desired tile centerpoint shown as the intersection of two guidelines.
                                          The shape on the right is my current workaround -- which is to force the shape to be equidistant around this target point, and then to go back and trim the excess. This is not too much of a pain on this simple example, but becomes very time consuming when one of the side corridor arms, bends at say 45 degrees! Hopefully it makes more sense to look at than to explain in text!

                                          Oh - as a tiny cosmetic point, if I choose a tight gap width of say 3/16" (vs. 1/4") it works fine, and is seemingly saved to defaults. When I next open the plugin, it shows as 1/4" not 3/16". I'm pretty sure its storing the right number, but the display is formatted to a single digit fraction. Would be great to expand the formatting to two digits.

                                          Thanks again for a truely time saving plugin.

                                          s.


                                          FloorGen test.skp

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                                          • S 離線
                                            skavan
                                            最後由 編輯

                                            and one more teeny thing for utter coolness is to support an alternating material...for a checkerboard style.
                                            I can think of two ways of (easily??) doing this:

                                            1. If different materials are applied to front and back of face and Current Texture is chosen, alternate material, starting with front then back -OR-
                                            2. If a "special seed value" like -1 is chosen, alternate between the chosen materials in selection via the rand_tex option.

                                            I hope you can tell that I just LOVE your plugin and am using it to figure out how to tile a 15,000 sq.ft house!

                                            I promise to stop now!

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