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    (Maxwell) Tips on rendering large scale site plan with light

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    • T Offline
      tranman100
      last edited by

      Hi,
      I'm working on a large scale site plan with many buildings. I'd like to create a rendering of these buildings with lights inside of them to show the mood at night. Here's an example of what i'm trying to achieve (mine is a larger scale though):
      http://cdn.archinect.net/images/514x/lm/lm0g8xxmu9cqdecm.jpg

      Do any of you have any tips of how to model buildings in such a way to easily create this sort of light effect?
      I was thinking of using windowizer (plugin to create windows in sketchup) and assign the glass as an emitter but I was wondering if there's a more efficient and easier way.
      I'm using Maxwell Render by the way.

      Thanks! πŸ˜„

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      • R Offline
        rv1974
        last edited by

        http://www.pixelab.be/blog/2008/03/09/tutorialmaking-of-vincent-van-duysen-tower-in-beirut/
        the vray's one, but you could learn the general approach.

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        • T Offline
          tranman100
          last edited by

          I'll try that! Thanks!

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