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    Fishing net modeling

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    • W Offline
      willipop
      last edited by

      En Gaspésie au Québec mon ami !

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      • pilouP Offline
        pilou
        last edited by

        Arf, je ne connais que Chicoutimi de nom étant un vieux fan de Carole Laure! ☀

        http://nsm08.casimages.com/img/2014/02/13/14021310370316176911979249.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • olisheaO Offline
          olishea
          last edited by

          Your work is really coming on! Great stuff!

          oli

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          • W Offline
            willipop
            last edited by

            Thx oli 😄 It's getting better ! I'm wondering how I will do the rendering !:)

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            • W Offline
              willipop
              last edited by

              Itteration 4 makes perfect distance in between the edges ::):)


              pont_bas3.jpg

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              • olisheaO Offline
                olishea
                last edited by

                @willipop said:

                Itteration 4 makes perfect distance in between the edges ::):)

                Good luck turning the lines to tubes! 😆

                oli

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                • W Offline
                  willipop
                  last edited by

                  its going to take approximately 36h 😞:(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^

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                  • pilouP Offline
                    pilou
                    last edited by

                    And what about junctions of tubes ? 😉
                    Normally Lines2tubes don't managed them! 🤓

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • olisheaO Offline
                      olishea
                      last edited by

                      @unknownuser said:

                      And what about junctions of tubes ? 😉
                      Normally Lines2tubes don't managed them! 🤓

                      I don't think it's possible to even see the junctions because the thread is so thin. What is your solution Pilou? 😉

                      oli

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                      • olisheaO Offline
                        olishea
                        last edited by

                        @willipop said:

                        its going to take approximately 36h 😞:(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^

                        Nope! 😆

                        oli

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                        • pilouP Offline
                          pilou
                          last edited by

                          If you want really ropes maybe only lines are sufficient (hide faces) or to map a transparent texture 😄

                          But I am not sure that the drawing of lines shown is the real one in reality?

                          http://sketchucation.com/forums/download/file.php?id=117797&t=1

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • W Offline
                            willipop
                            last edited by

                            Yes I have to show lines in reality ! I'd like to have the shadow casted too ! 😄 I think I will have to try with png texture or transparent texture ... I know that I can make shadow visible from the edges in sketchup but I'm sure if it'll work in kerkythea or artlantis on the rendering.

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                            • W Offline
                              willipop
                              last edited by

                              Is there a way to apply a texture and have the shadow from the edges without doing to seperate rendering ?

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                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                I think TIG's Image Trimmer cuts away the transparent portions of a texture?

                                I take the slow, deliberate approach in my aimless wandering.

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                                • BoxB Online
                                  Box
                                  last edited by

                                  You are running into the problems I mentioned way back with regard to file overload. While I like and can see benefits in using artizan I don't think it works for what you want.
                                  It depends on what you really want but to me it doesn't produce a flowing net properly, it's too round and not a uniform construction. Nets are very regular in their form and are affected and controlled by tension and gravity.

                                  Going back to the component method using tig's extrusion tools, this net is made from one component. The shape is very controllable, the size and position of the weave is easily changed by adjusting the nodes on the lines. Converting to tubes takes seconds. The file is 2.6mb, it can be navigated easily, slight lag with shadows turned on. Took a few minutes to make and renders in minutes.

                                  Drawing out the overall support pylons and wires would give you most of the construction lines needed. But it may not be the style you want.


                                  NetDrape Resize.jpg

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                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    That looks awesome box!!!!

                                    Only issue is it's more angular than the photo...but to me it looks better, almost like it's creased into that shape when it's been hung.

                                    How do the nets meet? Can you post a close-up?

                                    With regards to texturing, I wouldn't bother if you can simply use the geometry effectively. Using 4 iteration of artisan is too much in nearly all cases and then adding tubes will completely freeze sketchup.

                                    oli

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                                    • BoxB Online
                                      Box
                                      last edited by

                                      I can give you the model.

                                      It's very quick, with a bit of work you could make something very detailed and neat. They don't actually join, I just made them straight along the edge so I could butt them together.
                                      By making ones that fit to the support pylon on one side and are straight on the other you can put a bunch together and still only use a few components.
                                      I wanted to create a quick version that showed the drape and tension but retained a relatively small file size.

                                      I think I saved this version as SU8, if I remember correctly you are still in the past.


                                      Net Drape1.skp

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                                      • W Offline
                                        willipop
                                        last edited by

                                        It looks amazing ! It's white just like I imagine it 😄 Is this a texture or it's lines converted to tubes ?

                                        The problem is I can't use tig's extrusion tools, each time I'm having hard time, there's something I don't understand with this plugin... 😕 can you upload the file Box ? Very nice job !

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                                        • W Offline
                                          willipop
                                          last edited by

                                          thx you very much ! I will explore your method today. My sketchup still running its 36h of working progress now lol, it makes no sens as you pointed earlier on.

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                                          • BoxB Online
                                            Box
                                            last edited by

                                            William, if you turn edges on in that model you'll find the lines I used to make the mesh, off to the side.
                                            Using EEbyR, click one side, then the top then the bottom and finish on the other side, then say no to everything that pops up and you will have the mesh.
                                            I used selection toys to select and remove the faces. Then converted to tubes, with 3sides and unsoftened them.

                                            If you can't follow that I can make a video if you want.

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