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    Fishing net modeling

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    • W Offline
      willipop
      last edited by

      Still playing with artisan and I luv it !!

      @ Pilou : ma copine me confirme que tu es un fan de rugby ahah 😄 ( elles vient du sud et moi de montréal 😉

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      • W Offline
        willipop
        last edited by

        Oups here's a picture 😄


        pont_avance4.jpg

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        • W Offline
          willipop
          last edited by

          Now I will use the select brush and select every faces that show less vertex. Afterthen I will subdivide these faces to have a more uniform mesh. I'd like to have 10-15cm in between each edges.


          12.jpg

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          • pilouP Offline
            pilou
            last edited by

            Nice bridge! ☀

            A Firenze revival? 😉

            http://www.pintoresfamosos.cl/obras/galeria/bellotto.jpg

            PS Ruby not rugby! 💚

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • W Offline
              willipop
              last edited by

              En Gaspésie au Québec mon ami !

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              • pilouP Offline
                pilou
                last edited by

                Arf, je ne connais que Chicoutimi de nom étant un vieux fan de Carole Laure! ☀

                http://nsm08.casimages.com/img/2014/02/13/14021310370316176911979249.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • olisheaO Offline
                  olishea
                  last edited by

                  Your work is really coming on! Great stuff!

                  oli

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                  • W Offline
                    willipop
                    last edited by

                    Thx oli 😄 It's getting better ! I'm wondering how I will do the rendering !:)

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                    • W Offline
                      willipop
                      last edited by

                      Itteration 4 makes perfect distance in between the edges ::):)


                      pont_bas3.jpg

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                      • olisheaO Offline
                        olishea
                        last edited by

                        @willipop said:

                        Itteration 4 makes perfect distance in between the edges ::):)

                        Good luck turning the lines to tubes! 😆

                        oli

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                        • W Offline
                          willipop
                          last edited by

                          its going to take approximately 36h 😞:(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^

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                          • pilouP Offline
                            pilou
                            last edited by

                            And what about junctions of tubes ? 😉
                            Normally Lines2tubes don't managed them! 🤓

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • olisheaO Offline
                              olishea
                              last edited by

                              @unknownuser said:

                              And what about junctions of tubes ? 😉
                              Normally Lines2tubes don't managed them! 🤓

                              I don't think it's possible to even see the junctions because the thread is so thin. What is your solution Pilou? 😉

                              oli

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                              • olisheaO Offline
                                olishea
                                last edited by

                                @willipop said:

                                its going to take approximately 36h 😞:(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^

                                Nope! 😆

                                oli

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  If you want really ropes maybe only lines are sufficient (hide faces) or to map a transparent texture 😄

                                  But I am not sure that the drawing of lines shown is the real one in reality?

                                  http://sketchucation.com/forums/download/file.php?id=117797&t=1

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • W Offline
                                    willipop
                                    last edited by

                                    Yes I have to show lines in reality ! I'd like to have the shadow casted too ! 😄 I think I will have to try with png texture or transparent texture ... I know that I can make shadow visible from the edges in sketchup but I'm sure if it'll work in kerkythea or artlantis on the rendering.

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                                    • W Offline
                                      willipop
                                      last edited by

                                      Is there a way to apply a texture and have the shadow from the edges without doing to seperate rendering ?

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                                      • mitcorbM Offline
                                        mitcorb
                                        last edited by

                                        I think TIG's Image Trimmer cuts away the transparent portions of a texture?

                                        I take the slow, deliberate approach in my aimless wandering.

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          You are running into the problems I mentioned way back with regard to file overload. While I like and can see benefits in using artizan I don't think it works for what you want.
                                          It depends on what you really want but to me it doesn't produce a flowing net properly, it's too round and not a uniform construction. Nets are very regular in their form and are affected and controlled by tension and gravity.

                                          Going back to the component method using tig's extrusion tools, this net is made from one component. The shape is very controllable, the size and position of the weave is easily changed by adjusting the nodes on the lines. Converting to tubes takes seconds. The file is 2.6mb, it can be navigated easily, slight lag with shadows turned on. Took a few minutes to make and renders in minutes.

                                          Drawing out the overall support pylons and wires would give you most of the construction lines needed. But it may not be the style you want.


                                          NetDrape Resize.jpg

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                                          • olisheaO Offline
                                            olishea
                                            last edited by

                                            That looks awesome box!!!!

                                            Only issue is it's more angular than the photo...but to me it looks better, almost like it's creased into that shape when it's been hung.

                                            How do the nets meet? Can you post a close-up?

                                            With regards to texturing, I wouldn't bother if you can simply use the geometry effectively. Using 4 iteration of artisan is too much in nearly all cases and then adding tubes will completely freeze sketchup.

                                            oli

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