sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Model for Rendering Samples - Green Dragon

    Scheduled Pinned Locked Moved Gallery
    61 Posts 24 Posters 12.3k Views 24 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • jeff hammondJ Offline
      jeff hammond
      last edited by

      .

      Chia

      click -> cleaner

      Indigo, MakeFur
      sun

      dotdotdot

      1 Reply Last reply Reply Quote 0
      • alvisA Offline
        alvis
        last edited by

        @frederik said:

        @al hart said:

        It the image which looks like an office in the lower right of the screen shot pertinent, or only the position of the Dragon on the geometry?

        The image looking like an office is - I assume - the IBL/HDRI used for this scene... πŸ˜‰

        Definitely yes πŸ˜‰

        1 Reply Last reply Reply Quote 0
        • SminkyS Offline
          Sminky
          last edited by

          I gave it a try with Brighter3D.
          The lighting is provided by a HDR image of uffizzi museum and you can see it reflected on the mirror ball.


          green dragon brighter 3d.jpg

          1 Reply Last reply Reply Quote 0
          • jeff hammondJ Offline
            jeff hammond
            last edited by

            @frederik said:

            Thea Render TR1
            Render time: 4 minutes
            Raw render...

            that metal looks awesome.
            i challenge you to try one with weathered(?) copper πŸ˜‰

            [you know.. for the green theme.. πŸ’š ]

            dotdotdot

            1 Reply Last reply Reply Quote 0
            • david57D Offline
              david57
              last edited by

              Mitsuba Renders.
              Fist one: 47 minutes.
              Second one: 4.5 minutes.
              Third one: 10 minutes.


              Untitled Dragon.jpg


              Lost the green color and lacking wings.


              Untitled Dragon 3.jpg

              1 Reply Last reply Reply Quote 0
              • david57D Offline
                david57
                last edited by

                Using Cu2O on this one.


                Untitled Cu2O Dragon.jpg

                1 Reply Last reply Reply Quote 0
                • cottyC Offline
                  cotty
                  last edited by

                  A last green one from me, this time with the used simple light scene...
                  (Indigo Renderer)


                  dragon_cotty_b.jpg

                  my SketchUp gallery

                  1 Reply Last reply Reply Quote 0
                  • FrederikF Offline
                    Frederik
                    last edited by

                    @jeff hammond said:

                    that metal looks awesome.

                    You can get it here... πŸ˜‰

                    @jeff hammond said:

                    i challenge you to try one with weathered(?) copper πŸ˜‰

                    [you know.. for the green theme.. πŸ’š ]

                    πŸ˜„
                    That dragon is not UV-mapped... It would definitely be a challenge just to do that... πŸ˜‰

                    Cheers
                    Kim Frederik

                    1 Reply Last reply Reply Quote 0
                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @frederik said:

                      @jeff hammond said:

                      that metal looks awesome.

                      You can get it here... πŸ˜‰

                      i almost switched to thea a while back.. i tried it for a few days and i liked it.
                      it's just when i had to make some renders for a project, i ended up using indigo for it since it's more familiar and i like that one too.

                      idk, i guess if rendering was a more important aspect of my work -- or, if i were more passionate about rendering from a hobby pov, i'd be more inclined to switch over or experiment with thea more..
                      but for my requirements, i'm pretty happy with indigo so i'll probably just keep using it
                      (not to mention, i have a lifetime indigo license so.... πŸ˜‰ )

                      @unknownuser said:

                      That dragon is not UV-mapped... It would definitely be a challenge just to do that... πŸ˜‰

                      oh.. right-- that would present a challenge πŸ‘Š

                      i was thinking of the tin can rendering you did a few months ago which had some old looking metal on it and thought something similar would look nice on the dragon.. but yeah, the tin can was round and way easier to map.

                      dotdotdot

                      1 Reply Last reply Reply Quote 0
                      • cottyC Offline
                        cotty
                        last edited by

                        @frederik said:

                        That dragon is not UV-mapped... It would definitely be a challenge just to do that... πŸ˜‰

                        For these, I did a quick one with SketchUV...

                        my SketchUp gallery

                        1 Reply Last reply Reply Quote 0
                        • BoxB Offline
                          Box
                          last edited by

                          How about old gold.


                          DragonGold.jpg

                          1 Reply Last reply Reply Quote 0
                          • massimoM Offline
                            massimo Moderator
                            last edited by

                            I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
                            Rendered in Thea.
                            dragon_finale_jpg.jpg
                            setup.jpg

                            1 Reply Last reply Reply Quote 0
                            • Al HartA Offline
                              Al Hart
                              last edited by

                              @massimo said:

                              I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
                              Rendered in Thea.
                              [attachment=1:3p74nvwk]<!-- ia1 -->dragon_finale_jpg.jpg<!-- ia1 -->[/attachment:3p74nvwk]
                              [attachment=0:3p74nvwk]<!-- ia0 -->setup.jpg<!-- ia0 -->[/attachment:3p74nvwk]

                              Thanks for this masimo. Just before you posted it I was thinking about contacting a professional photographer I know to get some tips on studio photography in the real world. Many of the contributors to this thread, including myself, took an easy route, using easily accessible render features without spending a lot if time trying to achieve a more profound studio effect.

                              Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

                              Did you actually use a model like the schematic, and if so, where dud the eye go?

                              Al Hart

                              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                              IRender nXt from Render Plus

                              1 Reply Last reply Reply Quote 0
                              • micioneM Offline
                                micione
                                last edited by

                                angry dragon...

                                (Renditioner v3)


                                Dragon.png

                                1 Reply Last reply Reply Quote 0
                                • massimoM Offline
                                  massimo Moderator
                                  last edited by

                                  @al hart said:

                                  without spending a lot if time trying to achieve a more profound studio effect.

                                  That's indeed time consuming, but you have a lot more control on the effects and, at the end, indeed a "more profound effect" as you said.

                                  @al hart said:

                                  Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

                                  No problem. Anyway I took the basic set-up from here. It's in italian, but you have a lot of images to look at.

                                  @al hart said:

                                  Did you actually use a model like the schematic

                                  Yes, what I've posted is the Thea's workspace view from above.

                                  @al hart said:

                                  ...and if so, where dud the eye go?

                                  Sorry, not sure to understand this. You mean where is placed the camera?

                                  1 Reply Last reply Reply Quote 0
                                  • Mike AmosM Offline
                                    Mike Amos
                                    last edited by

                                    Renditioner V3.

                                    Advanced glass.

                                    Background for small object.

                                    studio neutral 2 lighting.

                                    Quality medium.

                                    Render time 9 minutes.

                                    Photo chopped for light levels.


                                    Green Dragon.

                                    1 Reply Last reply Reply Quote 0
                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator
                                      last edited by

                                      render-01.png

                                      render-02.png

                                      render-03.png

                                      Download the free D'oh Book for SketchUp πŸ“–

                                      1 Reply Last reply Reply Quote 0
                                      • K Offline
                                        kaas
                                        last edited by

                                        As far as I know Lightup can't do SSS so I used some liquid material settings instead because the glass didn't look nice. Rendering time 2 minutes 30 seconds. Maybe Adam himself has a trick for making it look more like glass?


                                        lightup_liquid_sml.jpg

                                        1 Reply Last reply Reply Quote 0
                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          http://i.minus.com/ib1y5EsR6slOde.gif

                                          Download the free D'oh Book for SketchUp πŸ“–

                                          1 Reply Last reply Reply Quote 0
                                          • massimoM Offline
                                            massimo Moderator
                                            last edited by

                                            πŸ˜„
                                            now put some fire in its mouth please.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 4 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement