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    Model for Rendering Samples - Green Dragon

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    • FrederikF Offline
      Frederik
      last edited by

      @d12dozr said:

      How does my simulation look? πŸ˜„

      The wooden texture used for the table looks low res... πŸ˜›

      Cheers
      Kim Frederik

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      • D Offline
        d12dozr
        last edited by

        Too funny, Kim! πŸ˜„ It IS one of those fake wood countertops.

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • andybotA Offline
          andybot
          last edited by

          @d12dozr said:

          How does my simulation look? πŸ˜„

          Real nice SSS πŸ˜„

          http://charlottesvillearchitecturalrendering.com/

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          • ElibjrE Offline
            Elibjr
            last edited by

            I used IRender nXt...
            I was first going to do a simple light around the table, but then I decided to MODEL a room as opposed to using an HDRI image. Then I decided to complicate matters by making the material 48% transparent, w/ 1.5 refraction, 73%+/- Translucency, and then checked Thick and Gather (this gives it the speckles when light goes through it). Attenuation at about 35%, 10% Dispersion and about 70% Saturation. I made the reflection intensity over 70% and Sharpness about 50%. Because of this, it took a while to render! The chairs lamps and vase are from the 3D Warehouse. The room is a rectangle with 5 windows into it. There is a lamp in each corner. I with the nXt image editor I did one render and created 6 images with the lighting channels. There is a Sun channel, a Sky channel, and a Lighting channel. I can add color variations too. I had too way much fun here. Thanks all for posting this thread Al. πŸ˜†
            Elibjr - EB


            IRender nXt raw run though a free Gif animator. One render, 6 images.

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            • ElibjrE Offline
              Elibjr
              last edited by

              @d12dozr said:

              How does my simulation look? πŸ˜„

              [attachment=2:1q2508sj]<!-- ia2 -->dragon01.jpg<!-- ia2 -->[/attachment:1q2508sj]
              [attachment=1:1q2508sj]<!-- ia1 -->dragon02.jpg<!-- ia1 -->[/attachment:1q2508sj]
              [attachment=0:1q2508sj]<!-- ia0 -->dragon03.jpg<!-- ia0 -->[/attachment:1q2508sj]

              Ok, these are real photos, if you couldn't tell. πŸ˜‰ I scaled the model down to 2" long and printed it on my little Solidoodle 3D printer. My printer needs some calibration, as you can tell from the stringy bits and uneven layers, but at least the photos can be used as reference for real world lighting conditions.

              This is awesome! How long did it take this thing to finish? What is it made out of? Cool! I want one! πŸ˜†

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              • D Offline
                d12dozr
                last edited by

                Hi Eli, it took 55 minutes to print at this scale (2" long). It's made of ABS plastic, the same stuff Lego blocks are made of.

                If you want to get one made, I have attached the file I used to print. It is converted to an STL file and fixed up so that it's solid for 3D printing. You can send it to a print service like Shapeways, or even better find someone near you with a 3D printer. Here's a good place to look: http://hackerspaces.org/wiki/List_of_Hacker_Spaces

                As a bonus, I found a photo of a the same dragon made on a $200,000 printer πŸ˜„

                http://blog.sculpteo.com/wp-content/uploads/2014/03/translucent-detail_hires.jpg

                Talk about fine detail and SSS!


                Dragon 2inch (repaired).zip

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

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                • marked001M Offline
                  marked001
                  last edited by

                  messed around with KeyShot this weekend...here's a quick render. 10 second setup time.


                  Dragon.jpg

                  http://www.revision21vis.com

                  instagram: revi21on

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                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    had to test a material importer so i used the dragon..

                    then fredo's thruPaint > Natural did a pretty good job at laying out the tiles in the way they'd go down if you were to really attempt tiling this thing.. anybody got a diamond saw?

                    click pic -> bigger

                    dotdotdot

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                    • Al HartA Offline
                      Al Hart
                      last edited by

                      @brighter3d said:

                      Brighter3D 1.14.2 PRO

                      Thanks - I liked the solid one better, and put a copy on SketchUpRendering.com

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

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                      • B Offline
                        Brighter3D
                        last edited by

                        Material:
                        Dragon Green[[dif:0.00,ref:0.20,tra:0.79,ior:1.30,dens:21,beer:1,fre:1]]
                        Brighter3D 1.15.0 PRO
                        144 seconds
                        drag144.png

                        Brighter3D 1.14.2 PRO
                        Material:
                        Dragon Green[[dif:0.72,ref:0.28,fre:1]]
                        72 seconds
                        diffuse + little reflection

                        Settings (caustics=0 for second image):
                        Settings

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