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    MSPhysics 1.0.3 (16 October 2017)

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    • K Offline
      khturnings
      last edited by

      Just installed Sketchup Make 2017 and tried to install MSPhysics 0.9.6 and AMS 3.4.0 and got this error ---

      Error Loading File C:/Users/anykh/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/MSPhysics/main.rb
      Error: #<Exception: An exception occurred while loading MSPhysics library. The exception occurred due to one or more of the following reasons:

      • LoadError: 126: The specified module could not be found. - C:/Users/anykh/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/MSPhysics/win64/2.2/msp_lib.so
      • LoadError: 126: The specified module could not be found. - C:/Users/anykh/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/MSPhysics/win64/2.2/msp_lib_no_sdl.so

      C:/Program Files/SketchUp/SketchUp 2017/Tools/extensions.rb:197:in require' C:/Program Files/SketchUp/SketchUp 2017/Tools/extensions.rb:197:in load'
      C:/Users/anykh/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb:90:in register_extension' C:/Users/anykh/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb:90:in module:MSPhysics'
      C:/Users/anykh/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb:72:in `<top (required)>'

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      • A Offline
        Anton_S
        last edited by

        That's unfortunate. Looks like I will need to create another account to ensure that the encoding error is actually not fixed.

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        • M Offline
          M3one
          last edited by

          Hi,

          I'm want to do a path following object, but I don't really know how. I found on this thread that it's done with curvy joints, but I'm lost. Please, can you explain how or do you have kind of example?

          Thanks!

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          • A Offline
            Anton_S
            last edited by

            Okay, those loading and encoding issues should be fixed now. Upgrade to 0.9.7.

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            • A Offline
              Anton_S
              last edited by

              Hi M3one,

              At the moment, you can refer to this tutorial on curvy joints.
              https://www.youtube.com/watch?v=dU-KgxKc0ds

              You can also check out this example model at 3Dwarehouse.
              https://3dwarehouse.sketchup.com/model.html?id=d21984a9-477b-44d7-9eca-c191ae85afe4

              Anton

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              • M Offline
                M3one
                last edited by

                @anton_s said:

                Hi M3one,

                At the moment, you can refer to this tutorial on curvy joints.
                https://www.youtube.com/watch?v=dU-KgxKc0ds

                You can also check out this example model at 3Dwarehouse.
                https://3dwarehouse.sketchup.com/model.html?id=d21984a9-477b-44d7-9eca-c191ae85afe4

                Anton

                Thanks Anton, I'll check it later

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                • K Offline
                  khturnings
                  last edited by

                  @anton_s said:

                  Okay, those loading and encoding issues should be fixed now. Upgrade to 0.9.7.

                  Thanks Anton that has sorted the loading issue with Sketchup 2017.

                  Regards

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                  • T Offline
                    Taner Batu
                    last edited by

                    Hello, I can't download MSPhysics 0.9.7 plugin from your link!

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                    • E Offline
                      Emersonvip
                      last edited by

                      First of all thanks for sharing this great plugin
                      Please I need help. with chains.

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                      • OxerO Offline
                        Oxer
                        last edited by

                        I installed the last version 0.9.7 and it appears this message:

                        Error al cargar archivo /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/main.rb
                        Error; #<Exception; An exception occurred while loading MSPhysics 0.9.7! The exception occurred due to one or more of the following reasons;
                        - LoadError; dlopen(/Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/osx64/2.2/msp_lib.bundle, 9); Library not loaded; @loader_path/../libSDL2-2.0.0.dylib
                          Referenced from; /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/osx64/libSDL2_mixer-2.0.0.dylib
                          Reason; image not found - /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/osx64/2.2/msp_lib.bundle
                        - LoadError; MSPhysics library file, "/Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/osx64/2.2/msp_lib_no_sdl.bundle", is missing!
                        >
                        /Applications/SketchUp 2017/SketchUp.app/Contents/Resources/Content/Tools/extensions.rb;197;in `require'
                        /Applications/SketchUp 2017/SketchUp.app/Contents/Resources/Content/Tools/extensions.rb;197;in `load'
                        /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb;90;in `register_extension'
                        /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb;90;in `<module;MSPhysics>'
                        /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb;72;in `<top (required)>'
                        

                        SU2017 & OSX 10.11.6

                        "The result is the end what is important is the process" by Oxer
                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                        • C Offline
                          cristyan
                          last edited by

                          Hello !!!
                          I think most stable version is MSPhysics_0.9.4 for now ... in MSPhysics_0.9.7 "Drag to orbit" does not work when the simulation is runing...
                          Emersonvip - you can browse through this forum about chains ( http://sketchucation.com/forums/search.php?keywords=chain%26amp;t=56852%26amp;sf=msgonly ). Here you have a file, see how it was done this chain piece by piece and you will understand how MSPhysics it works with chains.
                          as Anton wrote in a reply "You can adjust Update Timestep, Solver Model, and Update Rate for the desired speed, performance, and stability."


                          chain MSPhysics.skp

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                          • S Offline
                            SketchyPhysicsNutt
                            last edited by

                            Hi Anton and thanks for MSPhysics your done a great job so far congratulations.
                            only problem for me is new MS scripts are confusing....old sketcky user
                            waiting on more models with script examples in them.

                            Scaled down my j-pod/cable car model from Eneroth Railroad plugin

                            Curvy piston joint testing

                            http://s18.postimg.org/jnmuqm0x5/GIF2234.gif

                            thx again

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                            • F Offline
                              faust07
                              last edited by

                              The same here - Orbit doesn't work during simulation. Zooming in and out works.

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                              • P Offline
                                PituPhysics
                                last edited by

                                @faust07 said:

                                The same here - Orbit doesn't work during simulation. Zooming in and out works.

                                Yes, For me also don't works the Middle click in 0.9.5+

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                                • A Offline
                                  Anton_S
                                  last edited by

                                  Hi,

                                  Oxer, I fixed the loading issue on Mac OS X.
                                  Cristyan, Faust07, PituPhysics the orbiting issue should be fixed new.

                                  Please upgrade to 0.9.8.

                                  Thanks y'all for reporting!

                                  Anton

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                                  • OxerO Offline
                                    Oxer
                                    last edited by

                                    Thanks!! ๐Ÿ‘
                                    All works fine right now on Mac.

                                    "The result is the end what is important is the process" by Oxer
                                    [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                    • A Offline
                                      Anton_S
                                      last edited by

                                      @oxer said:

                                      Thanks!! ๐Ÿ‘
                                      All works fine right now on Mac.

                                      Phew ๐Ÿ˜„

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                                      • D Offline
                                        DonDeEs
                                        last edited by

                                        Hi Anton

                                        Please, please could you help me.

                                        Firstly thanks for making it possible for us all to have this plugin. I really appreciate your work.

                                        I have one little problem which I am sure is easily remedied. In my models the groups or components are falling through each (like in the following post) a lot of the time.

                                        http://sketchucation.com/forums/viewtopic.php?f=61%26amp;t=64189

                                        I need to change a setting somewhere I guess but I have no idea which. I hope I haven't missed something obvious, I have tried looking for the solution online without success and I have tried systematically changing setting also without success.

                                        Many thanks once again.

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                                        • D Offline
                                          DonDeEs
                                          last edited by

                                          Hi Anton

                                          Is there a way I can tidy up the collision wireframe for Compound from CD shapes in the UI. Both the rack and the pinion I have drawn are not getting a very good collision detection wireframe so the gears are jumping out of the rack.

                                          I have checked the geometry in the models and they appear to be sound so I am assuming this is related to the way the wireframe is generated/calculated.

                                          Thanks again for this great plug in.

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                                          • A Offline
                                            Anton_S
                                            last edited by

                                            Hi, DonDeEs,

                                            The Collision from CD shape is not reliable. Its ability to calculate proper collision is limited. What you can do is manually divide sub-geometry of the gear into convex-hull groups. Then assign Compound shape to the top level group. So, for the gear, every tooth should have its own group. The top level group, of Compound shape, should contain all the teeth.

                                            For the chains, using collision as the constraint for keeping the objects from falling apart is not a viable approach. Yes, increasing the density of all chain links can get all pieces to hold tight, but they will break once a certain amout of force is applied. What would be a better solution is having every peace of chain interconnected by a ball-and-socket joint. There is a very efficient way to do it. Here, check out this example:
                                            artificial_chains.skp
                                            I might create a YouTube tutorial for it later.

                                            Anton

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