3D Editable Text
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@ntxdave said:
What you all seem to be missing is that I am not using the "out of the box" 3D Text tool.
What text tool do you think was used in my screencast?
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Are you showing us the back of the face for some reason? That blue colour is the default backface material. It looks to me like the text is being placed on the front of the face.
If it looks like this you have the wrong orientation as mentioned above.
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@cotty said:
@ntxdave said:
What you all seem to be missing is that I am not using the "out of the box" 3D Text tool.
What text tool do you think was used in my screencast?
Sorry, I had looked at the other screencast in this thread instead of yours. Your screencast is exactly what I had tried. In fact, I did it again and am including another screenshot that I hope helps demonstrate my problem (this text is not really tied to the face - if I rotate the screen it stays just like it is shown - if I rotate the box, it does not include the text).
Notice how the text is showing on the face of the box.
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This is just normal and call z( or Y or x ) fighting, if you don't want to see this you must intersect the text with the box, or give thickness to the text.
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@gilles said:
This is just normal and call z( or Y or x ) fighting, if you don't want to see this you must intersect the text with the box, or give thickness to the text.
When you say "intersect", I am not sure what you mean. I did this just like Cotter's screencast.
I do not want the text to have any thickness. The normal 3D text tool is working the way I want it to so I am using it. I just cannot edit the text if I make a mistake. I have to delete the text and re-add it.
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If you have two face on the same plane you will ever have this result,you deal with it or you delete one face.
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The reason the standard text works is it has been designed to sit just above the surface whereas thomthom's sits on the surface.
They are designed to be 3D and there are different advantages to the position of each. For example The standard won't easily intersect with the face but Thomthom's will. -
@box said:
The reason the standard text works is it has been designed to sit just above the surface whereas thomthom's sits on the surface.
They are designed to be 3D and there are different advantages to the position of each. For example The standard won't easily intersect with the face but Thomthom's will.So what you are saying is that I can never use Thomthom's plugin to add 3D text to the face of an object.
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Not at all, you just need to add thickness or intesect it to remove the ZFighting, it is designed as 3D text.
You will find Tig's Text Tags more useful for 2D text. They are also editable.
http://sketchucation.com/forums/viewtopic.php?p=47399#p47399 -
@box said:
Not at all, you just need to add thickness or intesect it to remove the ZFighting, it is designed as 3D text.
You will find Tig's Text Tags more useful for 2D text. They are also editable.
http://sketchucation.com/forums/viewtopic.php?p=47399#p47399I tried the intersect faces and it did not work well and the text was no longer editable.
Does Tis's 2D text tag allow you to "tie" it to a face so that if I rotate the object (say box) the text rotates with it or does it behave like the standard 2D text which stays in place no matter how I rotate the model or object?
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It is editable and it glues. and it's very easy to try it for yourself. If you had mentioned in the first place that you only wanted 2d text I would have given you the link earlier.
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@ntxdave said:
@box said:
Not at all, you just need to add thickness or intesect it to remove the ZFighting, it is designed as 3D text.
You will find Tig's Text Tags more useful for 2D text. They are also editable.
http://sketchucation.com/forums/viewtopic.php?p=47399#p47399I tried the intersect faces and it did not work well and the text was no longer editable.
Does Tis's 2D text tag allow you to "tie" it to a face so that if I rotate the object (say box) the text rotates with it or does it behave like the standard 2D text which stays in place no matter how I rotate the model or object?
Thanks - I just downloaded Tig's tool and I can make it work exactly the way I want for the text I am adding to my models much easier that the other tools.
Now I need to understand how to use the rest of his 2D tool set.
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