3D Editable Text
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May be your face is reversed?
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@gilles said:
May be your face is reversed?
All I did was draw a square, click the face, then click the 3D Edit Tool on the Draw menu but the text was placed behind the face (and not attached) instead of on the face like the 3D Text tool does.
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You don't need to preselect the face. Type the text and adjust it's size and thickness then click on the face and it will attach. But make sure the face orientation is correct as Gilles points out.
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@box said:
You don't need to preselect the face. Type the text and adjust it's size and thickness then click on the face and it will attach. But make sure the face orientation is correct as Gilles points out.
No matter what sequence I do things in, the plugin places the text behind my face and does not attack to the face.
Since I am in a crunch, I am using the standard 3D text tool which works. I just have to be careful not to make a mistake with the text. If I do, I just delete it and redo it. With the standard tool, I thought you did have to click the face first so the text is tied to the face.
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The text is attached to the cursor until you click. It's the same with all glueto components.
As you can see in this long boring video the text follows the orientation of the faces. Once you click it sticks to that face.
[screenr:3p2z8hgs]XHcH[/screenr:3p2z8hgs]
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and be sure you have read the face orientation hints ...
[screenr:126yafnk]LZHN[/screenr:126yafnk]
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I guess the final thing is that if your text has no thickness it will show it's backside and zfight with the face.
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What you all seem to be missing is that I am not using the "out of the box" 3D Text tool. I am using the 3D Editable Text plugin which not placing the text correctly. The standard tool works fine except that the text is not editable.
The plugin does not place the text on the face. I have tried many ways to accomplish it with the plugin.
Notice that the text and the face overlap and you can flip things until your heart is content but the text does not wind up on the face. It is attached to it but is not "on" it. If I move the face around, the text goes with it but is somehow behind it. I am confident it has something to do with the ordering of objects in the drawing and is somewhat of a bug with the plugin.
Thom Thom, if you are monitoring, perhaps you can suggest a solution. I have found a work around but it is a little bit of a pain.
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@ntxdave said:
What you all seem to be missing is that I am not using the "out of the box" 3D Text tool.
What text tool do you think was used in my screencast?
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Are you showing us the back of the face for some reason? That blue colour is the default backface material. It looks to me like the text is being placed on the front of the face.
If it looks like this you have the wrong orientation as mentioned above.
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@cotty said:
@ntxdave said:
What you all seem to be missing is that I am not using the "out of the box" 3D Text tool.
What text tool do you think was used in my screencast?
Sorry, I had looked at the other screencast in this thread instead of yours. Your screencast is exactly what I had tried. In fact, I did it again and am including another screenshot that I hope helps demonstrate my problem (this text is not really tied to the face - if I rotate the screen it stays just like it is shown - if I rotate the box, it does not include the text).
Notice how the text is showing on the face of the box.
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This is just normal and call z( or Y or x ) fighting, if you don't want to see this you must intersect the text with the box, or give thickness to the text.
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@gilles said:
This is just normal and call z( or Y or x ) fighting, if you don't want to see this you must intersect the text with the box, or give thickness to the text.
When you say "intersect", I am not sure what you mean. I did this just like Cotter's screencast.
I do not want the text to have any thickness. The normal 3D text tool is working the way I want it to so I am using it. I just cannot edit the text if I make a mistake. I have to delete the text and re-add it.
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If you have two face on the same plane you will ever have this result,you deal with it or you delete one face.
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The reason the standard text works is it has been designed to sit just above the surface whereas thomthom's sits on the surface.
They are designed to be 3D and there are different advantages to the position of each. For example The standard won't easily intersect with the face but Thomthom's will. -
@box said:
The reason the standard text works is it has been designed to sit just above the surface whereas thomthom's sits on the surface.
They are designed to be 3D and there are different advantages to the position of each. For example The standard won't easily intersect with the face but Thomthom's will.So what you are saying is that I can never use Thomthom's plugin to add 3D text to the face of an object.
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Not at all, you just need to add thickness or intesect it to remove the ZFighting, it is designed as 3D text.
You will find Tig's Text Tags more useful for 2D text. They are also editable.
http://sketchucation.com/forums/viewtopic.php?p=47399#p47399 -
@box said:
Not at all, you just need to add thickness or intesect it to remove the ZFighting, it is designed as 3D text.
You will find Tig's Text Tags more useful for 2D text. They are also editable.
http://sketchucation.com/forums/viewtopic.php?p=47399#p47399I tried the intersect faces and it did not work well and the text was no longer editable.
Does Tis's 2D text tag allow you to "tie" it to a face so that if I rotate the object (say box) the text rotates with it or does it behave like the standard 2D text which stays in place no matter how I rotate the model or object?
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It is editable and it glues. and it's very easy to try it for yourself. If you had mentioned in the first place that you only wanted 2d text I would have given you the link earlier.
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@ntxdave said:
@box said:
Not at all, you just need to add thickness or intesect it to remove the ZFighting, it is designed as 3D text.
You will find Tig's Text Tags more useful for 2D text. They are also editable.
http://sketchucation.com/forums/viewtopic.php?p=47399#p47399I tried the intersect faces and it did not work well and the text was no longer editable.
Does Tis's 2D text tag allow you to "tie" it to a face so that if I rotate the object (say box) the text rotates with it or does it behave like the standard 2D text which stays in place no matter how I rotate the model or object?
Thanks - I just downloaded Tig's tool and I can make it work exactly the way I want for the text I am adding to my models much easier that the other tools.
Now I need to understand how to use the rest of his 2D tool set.
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