Detached house project
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Thanks for sharing, Carloh...
So the secret was the standard frosted glass from the Thea material library...
I had tried different materials, but couldn't find any I was happy with... -
thanks oli for your advice! i'll keep that in mind... there will be something like hedge vegetation along the boundary of the garden, so i hope this will add to realism of this scene
my pleasure Kim!
@bryan k said:
Oh wow.
And you say it isn't finished?
yes, as the final output has to be an animation, i have to detail every corner where the camera will fly by...so there's still alot to do here
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at the moment i'm concentrating on building the interior, so that the inside of the house won't be empty as i'm planning to illuminate it. here you can see the entrance part of it.
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Looking great. That top step, in front of the door, should be deeper; it should be considered a landing, not a step.
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@daniel said:
Looking great. That top step, in front of the door, should be deeper; it should be considered a landing, not a step.
yes i totally agree there with you Daniel...the problem is that i modelled this after the photo the tutor of this seminar provided as a guideline and there the front stair is really built like this
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Those globes are delicious!
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Enjoying these renders Carloh! Reflections and all wonderful. I think (from the point of view of someone who does not render this well) the lighting effect is a little dark. I am less attracted to the building because of that. I'd like to see wider and softer pools of light and surfaces lit in the areas one would like to approach the house, or park the car. It would make it more inviting.
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thank you guys very much! the lighting is indeed dark. being a WIP the only interior light source this far is the lamp in the entrance area. there will be much more light from the inside in the final images
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Thea 1.3 is released...that means due to instancing infinite vegetation and GRASS finally for GPU rendering here
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awesome carloh!
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thanks mate!
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Looking great!
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