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    How do you 'age' a landscape?

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    • S Offline
      sgbotsford
      last edited by

      I would like to show a park as planted, and then in 5 year intervals, but don't really want to do this by replacing each tree with a larger model of each tree for each age change. (And a 10 year old tree is not just a 5 year old tree scaled up.

      I've groveled through the topics I could find in this forum, but so far haven't found much.

      I'd like to create a dynamic tree that on instantiation would:

      • create an internal table of random numbers. These would be used to control the dynamics.
      • the tree would take a very small number of variables, such as age, season.
      • Internally the tree would be modeled as branch angles, node ratios, diameters.
      • With time the model does the appropriate pruning. Leaves only occur on branch tips

      Because of the random number table each copy of the tree would be different. The table is large enough to handle an arbitrarily tree, or alternately it creates an extension to the table as needed.

      By doing this, the trees are unique, but they don't have to be recalculated from scratch each time.

      Is this possible?

      Is sketchup the right tool?

      Failing this does anyone know of sets of good trees that show the tree at various stages in life?

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      • sallyS Offline
        sally
        last edited by

        Hi,

        sorry, I don't have the answer but would also like to know, so I'm commenting so I get a message if anyone else posts on your question!

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        • J Offline
          JGA
          last edited by

          I think this it far beyond the scope of SketchUP. I think this would be an advanced project for even the likes of 3D MAX.
          Good luck!

          Regards,
          JGA

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          • soloS Offline
            solo
            last edited by

            Simple answer....Vue. http://www.e-onsoftware.com/

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • JQLJ Offline
              JQL
              last edited by

              Yes have a view at vue.

              www.casca.pt
              Visit us on facebook!

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              • K Offline
                kd5nrh
                last edited by

                I suspect this kind of thing is why, even when you have the SFX budget of LOTR, you motion capture a CG Rivendell into a real forest rather than trying to make and render all those trees.

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                • A Offline
                  AirWindSolar
                  last edited by

                  So what would the best workflow be, considering that I'm doing buildings in SU Pro, and rendering in Kerkythea? (When necessary; a lot of our designs go out as jpgs s traight from SU, with only the more elaborate ones going through Kerkythea. Obviously, the ones that don't get rendered don't need a detailed landscape.)

                  Also, will this handle a situation where there will need to be trees within the modeled area? For example, 2-3 buildings that have trees between them, or a courtyard with a tree completely surrounded by the building?

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