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    Maxwell Render V3 - Preview

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    • N Offline
      numerobis
      last edited by numerobis

      new features:

      • Volumetrics
      • Pixar Open SubDiv (rendertime subdivision)
      • Fast Multilight and Simulens preview on GPU
      • Deep Compositing support
      • Alembic support
      • Procedural textures
      • New lenses (Spherical etc.)
      • Light Projectors
      • Maxwell scatter
      • Maxwell Sea
      • Faster Motionblur
      • more efficient voxelisation in FiRE
      • Custom Alphas
      • Back-face materials
      • Fixed additive materials
      • new material presets/editor
      • Wireframe rendering
      • UV channel output
      • EXR 2.0 and half float (16bit) output
      • Custom textured Sun + Custom Sun radius

      ...especially the rendertime SubD could be very useful in combination with a SubD denier like sketchup!

      to be released in november...

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      • StinkieS Offline
        Stinkie
        last edited by

        @numerobis said:

        • Pixar Open SubDiv (rendertime subdivision)

        Hmm ... Cool. If this means -and I'm assuming it does- it'll be possible to export psub meshes from Modo to Maxwell, I might have to pull ye olde credit card out.

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        • N Offline
          numerobis
          last edited by

          Maxwell Render v3 feature anouncement has been started...

          http://www.maxwellrender.com/V3/feature/

          upgrade pricing:
          345€ from v1 or v2 (node-locked) and 425€ as floating license incl. 10 render nodes!

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