Sharing Rendering Parameters
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Now that Sketchup has several plugin Rendering applications, I was wondering if anyone had created a macro that would convert the Material parameters of one application to one. I often see content that has had rendering parameters assigned for a specific renderer but it would be nice to use those parameters in another rendering application...
TIA!
David William Edwards
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Do you mean like converting Vray materials to say Thea?
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@solo said:
Do you mean like converting Vray materials to say Thea?
Exactly or vice versa... Podium<->Twilight<->Vray<->Thea etc. It would also be nice if Trimble added some basic specular and bump parameters which all renderers would tie into.
David William Edwards
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I think that the only feasible ways it to have some core support for basic surface features (color/texture): diffuse, reflectance, roughness, bump/normal by Trimble. Those would help a lot with the SU native OpenGL renderer.
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That would be great to have. +1
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