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    Rolleiflex Automat [Model Progression Thread]

    Scheduled Pinned Locked Moved WIP
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    • Bryan KB Offline
      Bryan K
      last edited by

      John's material added.


      Rollieflex Automat 38.jpg

      See my portfolio at https://delphiscousin.blogspot.com/

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      • BoxB Offline
        Box
        last edited by

        Because of the name people often make the mistake of thinking it follows the mouse.
        The name can be confusing, it should really be called, Follow the Path.

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        • Bryan KB Offline
          Bryan K
          last edited by

          First render test. Got a long ways to go yet. I still see model flaws that need to be fixed.


          test render 1.jpg

          See my portfolio at https://delphiscousin.blogspot.com/

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          • Bryan KB Offline
            Bryan K
            last edited by

            ...and done.

            Moving over to Gallery page.

            Thanks again to everyone for their help and advice! πŸ‘

            See my portfolio at https://delphiscousin.blogspot.com/

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            • GarethG Offline
              Gareth
              last edited by

              well done mate....nice piece of modelling πŸ‘

              ....just needs to be placed in a great scene for a render to give it justice

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              • Bryan KB Offline
                Bryan K
                last edited by

                Thanks Gareth. πŸ‘

                See my portfolio at https://delphiscousin.blogspot.com/

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                • ElibjrE Offline
                  Elibjr
                  last edited by

                  This is beautiful! Do you have a deadline? What are you going to use to render this with?

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    @elibjr said:

                    This is beautiful! Do you have a deadline? What are you going to use to render this with?

                    Thanks Elibjr.

                    No deadline, just another exercise.

                    I'm using Kerythea, a free rendering program. See the new thread on the main Gallery page.

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • BoxB Offline
                      Box
                      last edited by

                      Just a couple of tiny things about your model that might have been causing one or two of the problems you mentioned way back.
                      You have some of the axes set incorrectly, a bit far from the actual components. This can cause clipping.
                      You have also used groups in several situations where components would be far more useful.
                      Components would reduce the file size and mean one edit changes all.
                      And some bits and pieces are scaled differently to the model, it can be a helpful to set the component instance to the model size when you are finished, this way textures are uniform.

                      Great model though, don't get me wrong, just trying to help.


                      Long axis.JPG

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Thanks Box.

                        That's a big help. I wonder why that happened? I'm sure it was something I was doing, but what, I don't know what.

                        I usually do use components, but I start them as groups until I'm sure of the final shape, but I sometimes forget to go ahead and make them components. I guess I will have to start them as components from now on.

                        The scale relationships were due to creating tiny details that had to be enlarged to be created. I did not know you could change the relationship after. Good to know. Exactly the kind of thing I was looking for.

                        I am still learning workflow as well as modeling tools and appreciate any help I can get. πŸ‘

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          How can I show all axis and what do I do make them all "common"? In other words, use the same single axis.

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • cottyC Offline
                            cotty
                            last edited by

                            @bryan k said:

                            How can I show all axis and what do I do make them all "common"? In other words, use the same single axis.

                            Model info -> components -> show component axes

                            There are plugins to change the axes, e.g. Axes tools

                            my SketchUp gallery

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                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              Thanks Carsten.

                              See my portfolio at https://delphiscousin.blogspot.com/

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