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    Butterfly Stool

    Scheduled Pinned Locked Moved Woodworking
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    • T Offline
      ttype
      last edited by

      How many curves did you use altogether? (At first I thought of a workflow like one curve "extruded", Joint Push Pull, something like FredoScale and then a boolean operation to get the bottom edges right. But then again I think there must be more to it.)

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      • Dave RD Offline
        Dave R
        last edited by

        There are three curves altogether. Well, two. One at the bottom, one up the front edge. The one up the front edge was copied to make the one at the rear.

        Etaoin Shrdlu

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        • Dave RD Offline
          Dave R
          last edited by


          http://farm4.staticflickr.com/3755/9875819723_dcccb34f4e_z.jpg

          Etaoin Shrdlu

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          • M Offline
            mwm5053
            last edited by

            Nice one Dave

            2011 iMac
            SU 2015 Pro, 2017 Make
            V2 Twilight
            macOS Sierra 10.12.5

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            • olisheaO Offline
              olishea
              last edited by

              lovely render and texture Dave! 👍

              oli

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              • Dave RD Offline
                Dave R
                last edited by

                Walt and Oli, thank you.

                Oli, it's not an exact match to the original and I was lazy and didn't bother texturing the edges. The texture was drawn by hand but I think it works for plywood.

                Etaoin Shrdlu

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                • olisheaO Offline
                  olishea
                  last edited by

                  You tried using TOS offset? Will look great!

                  oli

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    I didn't try that but maybe I will. I have several excellent plywood edge materials and would have used one of them but I was too lazy to deal with the positioning of the texture all the way around. The base of my stool doesn't match the original very closely nor does the stretcher so I might try to redo the whole thing when I have a few minutes.

                    Etaoin Shrdlu

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                    • olisheaO Offline
                      olishea
                      last edited by

                      Yeah I saw someone just offsetting the edge to create the plies once and it looks very convincing, plus no exhaustive texturing to deal with. You may have to tidy up some intersections but it looks like it will work well in your model.

                      oli

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        I'll give that a shot. It would be cool if the offset lines could automatically be hidden lines.

                        Etaoin Shrdlu

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