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Butterfly Stool

Scheduled Pinned Locked Moved Woodworking
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  • T Offline
    ttype
    last edited by 25 Aug 2013, 19:55

    How many curves did you use altogether? (At first I thought of a workflow like one curve "extruded", Joint Push Pull, something like FredoScale and then a boolean operation to get the bottom edges right. But then again I think there must be more to it.)

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    • D Offline
      Dave R
      last edited by 29 Aug 2013, 21:09

      There are three curves altogether. Well, two. One at the bottom, one up the front edge. The one up the front edge was copied to make the one at the rear.

      Etaoin Shrdlu

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      • D Offline
        Dave R
        last edited by 23 Sept 2013, 02:10


        http://farm4.staticflickr.com/3755/9875819723_dcccb34f4e_z.jpg

        Etaoin Shrdlu

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        • M Offline
          mwm5053
          last edited by 23 Sept 2013, 03:33

          Nice one Dave

          2011 iMac
          SU 2015 Pro, 2017 Make
          V2 Twilight
          macOS Sierra 10.12.5

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          • O Offline
            olishea
            last edited by 23 Sept 2013, 09:43

            lovely render and texture Dave! 👍

            oli

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            • D Offline
              Dave R
              last edited by 23 Sept 2013, 09:48

              Walt and Oli, thank you.

              Oli, it's not an exact match to the original and I was lazy and didn't bother texturing the edges. The texture was drawn by hand but I think it works for plywood.

              Etaoin Shrdlu

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              • O Offline
                olishea
                last edited by 23 Sept 2013, 10:34

                You tried using TOS offset? Will look great!

                oli

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                • D Offline
                  Dave R
                  last edited by 23 Sept 2013, 10:38

                  I didn't try that but maybe I will. I have several excellent plywood edge materials and would have used one of them but I was too lazy to deal with the positioning of the texture all the way around. The base of my stool doesn't match the original very closely nor does the stretcher so I might try to redo the whole thing when I have a few minutes.

                  Etaoin Shrdlu

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                  • O Offline
                    olishea
                    last edited by 23 Sept 2013, 11:26

                    Yeah I saw someone just offsetting the edge to create the plies once and it looks very convincing, plus no exhaustive texturing to deal with. You may have to tidy up some intersections but it looks like it will work well in your model.

                    oli

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                    • D Offline
                      Dave R
                      last edited by 23 Sept 2013, 11:31

                      I'll give that a shot. It would be cool if the offset lines could automatically be hidden lines.

                      Etaoin Shrdlu

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