sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    V-ray 1.6

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    24 Posts 8 Posters 5.0k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      AcesHigh
      last edited by

      ehh??? VRAY 1.6 Sketchup renders on GPU?? I remember asking around and I think someone from Chaos itself said they PLANNED to have GPU rendering on VRAY Sketchup but right now, ONLY CPU!

      1 Reply Last reply Reply Quote 0
      • dkendigD Offline
        dkendig
        last edited by

        at that time, the statement was accurate. GPU rendering was added during our beta process. Originally it was assumed that this addition would take too long, and would potentially be too unstable to add to this release. We have it working now, although it is limited.

        Devin Kendig
        Developer

        1 Reply Last reply Reply Quote 0
        • A Offline
          AcesHigh
          last edited by

          so its working since what version? And is it automatic detection or the user has to select GPU rendering? (I suppose it does not support ALL features of CPU rendering?)

          Available for final rendering or only for RT?

          1 Reply Last reply Reply Quote 0
          • shannakaeS Offline
            shannakae
            last edited by

            @aceshigh said:

            so its working since what version? And is it automatic detection or the user has to select GPU rendering? (I suppose it does not support ALL features of CPU rendering?)

            Available for final rendering or only for RT?

            It is in the Beta version so it has not been released yet. In the options under RT you have to choose GPU....

            I am not sure about what it supports....

            1 Reply Last reply Reply Quote 0
            • dkendigD Offline
              dkendig
              last edited by

              GPU support does have some limitations. Here is the documentation for what is supported: http://www.spot3d.com/vray/help/rt100/supported_features.htm

              and here is what is unsupported:
              http://www.spot3d.com/vray/help/rt100/unsupported_features.htm

              Obviously the 3D Studio Max specific stuff isn't relevant, but for the most part these documents apply to V-Ray for SketchUp. It's recommended to use CUDA over the OpenCL method, if you have an NVidia graphics card that supports it. If the chosen GPU method isn't supported on your machine, a message should appear in the progress window indicating that CPU will be used instead.

              Devin Kendig
              Developer

              1 Reply Last reply Reply Quote 0
              • dkendigD Offline
                dkendig
                last edited by

                @shannakae said:

                It is in the Beta version so it has not been released yet.

                We are well on our way to final release though! RC2 should be our last Release Candidate prior to release, so everyone get ready!

                Devin Kendig
                Developer

                1 Reply Last reply Reply Quote 0
                • shannakaeS Offline
                  shannakae
                  last edited by

                  I am attaching a screen shot of Render window using a full render. I am also attaching a render window using RT CUDA GPU, ....I waited about a minute and this was as far as it got.... notice the walls are black and nothing really looks the same as the full render. I am also attaching an image of RT Using CPU... this one is much closer to the full render using Render button. I got a similar Result using Open GPU as I Got using CUDA GPU... I am also attaching a screenshot of my system...

                  Maybe someone over at Vray can take a look at this and tell me what is going on? Not sure what I am doing wrong or what I should expect with RT but it seems a lot slower than what I saw on the webinar the other day... and the GPU is not looking right?

                  I am using 1.6 23412 which is one of the latest nightly builds.... so...

                  Thanks, loving the new Vray,


                  Full Render using regular render option


                  RT CUDA GPU, after I waited over a minute


                  RT CPU after i waited over a minute


                  my system graphics card

                  1 Reply Last reply Reply Quote 0
                  • andybotA Offline
                    andybot
                    last edited by

                    you know, certain material types, like diffuse, aren't necessarily supported in GPU... 💚

                    Just kidding! you probably have reversed faces on your walls. RT is still a work in progress, there really are some material types that aren't supported or don't render the same way as the regular render.

                    The more lighting sources and the more reflections you have, the slower your render will process.

                    That's nice that you got the GPU render to work. 👍 I have an older card in my machine and I never got around to finding the proper software to try it out.

                    http://charlottesvillearchitecturalrendering.com/

                    1 Reply Last reply Reply Quote 0
                    • dkendigD Offline
                      dkendig
                      last edited by

                      we could try to replicate the issue in our office if you could send us the scene. There is an option under Plugins->V-Ray that is called "Pack Scene". That will grab all external files, such as textures, as well as the scene file, and bundle it all up in a .zip file. Just send us the .zip (ftp server if you have one, dropbox, box.com, soShare, media fire, etc) and we can test here at our office. Send an email with a link to the scene file to vfswip@chaosgroup.com hopefully it's just a setting that needs to be adjusted.

                      Devin Kendig
                      Developer

                      1 Reply Last reply Reply Quote 0
                      • J Offline
                        jurgenw9
                        last edited by

                        in terms of getting rid of the watermark try resetting your light cache in the options menu...been surveying forums for a solution to no avail, but this seems to do the trick

                        1 Reply Last reply Reply Quote 0
                        • dkendigD Offline
                          dkendig
                          last edited by

                          the 1.6 beta is over, the 2.0 version has been released. Does resetting the light cache get rid of the watermark in the 2.0 demo? The 1.6 beta should be expired and always have a watermark at this point, is it still possible to get rid of the watermark by resetting your light cache now?

                          Devin Kendig
                          Developer

                          1 Reply Last reply Reply Quote 0
                          • 1
                          • 2
                          • 2 / 2
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement