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    SketchUcation newbie with light rendering question

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    • M Offline
      MonkeyMewett
      last edited by

      Hi all

      Brand new to sketchUcation but I am already V impressed with the site, forums, and especially the fantastic plug-ins.

      I use SU Pro as an inexpensive design tool within my lighting business. We build high-end chandeliers and bespoke lighting that incorporates blown-glass elements. I have played with transparencies and by modelling as organically as I can (!?), I've been able to produce some pretty good images for use in customer proposals, etc.

      I now want to take it to the next level and start introducing light and producing some nice renders. I've played around with Kerkythea and LightUp but they don't seem to do what I want. I need to introduce light within the elements of the model, not externally. For example, imagine a glass sphere with some cut pattern on the outer face. It would be great to be able to place a light source in the centre of the sphere and represent what that sphere would look like when illuminated.

      Am I asking too much from SketchUp or can anyone point me in the right direction?

      Many thanks in advance

      MonkeyMewett

      SketchUp Pro 8.0.16846
      Windows 8 64-bit PC
      Intel Core i7-2700K CPU @ 3.50 GHz
      16GB RAM
      Nvidia Quadro K600 1GB GPU

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      • mitcorbM Offline
        mitcorb
        last edited by

        Hi, MM:
        Sketchup heretofore does not do lights, or caustics. It is not a rendering program. You could create a material/texture from a picture of a blazing light bulb, but it would not impart any effect on the surroundings.
        You mentioned Kerkythea and Light Up which are both good rendering programs.

        Look at this forum page:
        http://sketchucation.com/forums/viewtopic.php?f=81&t=3220#p15472

        Maybe one of those?

        I take the slow, deliberate approach in my aimless wandering.

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