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    Pool Dance Of Light

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    • cheddaC Offline
      chedda
      last edited by

      Yes it needs some more effects to be completely believable, i'm off for a swim to do some research !

      Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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      • pbacotP Offline
        pbacot
        last edited by

        Feels busy for the amount of waves, but really nice patterns, except maybe the straighter patterns on the right. What is a "default sketchup water shader"?

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • cheddaC Offline
          chedda
          last edited by

          The water texture ships with sketchup. I guess the caustics match the waves & texture.

          Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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          • tinanneT Offline
            tinanne
            last edited by

            Makes me want to go swimming. Great work!

            Executive Director : American Society of Architectural Illustrators
            AIP 30 Competition opens soon. ASAI.org

            Architectural Rendering

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            • cheddaC Offline
              chedda
              last edited by

              Thanks Tinanne.

              Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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              • RichardR Offline
                Richard
                last edited by

                Yeah I think as the texture is a photo it is not giving a proper wave bump as you can see it's almost saying flat to the surface. This is making the caustics overly busy.

                [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                • novenaN Offline
                  novena
                  last edited by

                  Chedda this image is gorgeous!! have you tried generating a fog pass to add volumetrics? and if you multiply the fog layer with some blurred lines for the light streaks
                  http://sketchucation.com/forums/viewtopic.php?f=333&t=41281
                  honestly I would love to watch a mini-tutorial of your water shader
                  best
                  V

                  http://hdzarkitektur.wordpress.com/

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                  • cheddaC Offline
                    chedda
                    last edited by

                    Thanks for the comment Victor and congrats on your Maxwell Valencia submission. I'm concerned over the authenticity of the caustics after Richards comments i will make a new test at some point using a more specific water bump map. The need for that underwater feel is also missing, i think maxwell could probably help in that respect with the wavelength of light etc. An underwater scene definitely needs a subject i feel a James Bond scene coming on watch this space !

                    Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                    • novenaN Offline
                      novena
                      last edited by

                      thanks Simon!!, and many thanks for the feedback during the Maxwell competition... 😄
                      concerning to your caustics test, are you using the preset liquid type shader within the sketchup plugin?? or is it done with Maxwell render suite??
                      best
                      V

                      http://hdzarkitektur.wordpress.com/

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                      • cheddaC Offline
                        chedda
                        last edited by

                        Yes i just set the type to liquid, set the transparency right down to 8% and the colour closer to grey than blue. Finally just pushed the bump up.

                        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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