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    Pool Dance Of Light

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    • J Offline
      jpalm32
      last edited by

      Real nice.
      Needs some turbalence though.

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      • cheddaC Offline
        chedda
        last edited by

        Yes it needs some more effects to be completely believable, i'm off for a swim to do some research !

        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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        • pbacotP Offline
          pbacot
          last edited by

          Feels busy for the amount of waves, but really nice patterns, except maybe the straighter patterns on the right. What is a "default sketchup water shader"?

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • cheddaC Offline
            chedda
            last edited by

            The water texture ships with sketchup. I guess the caustics match the waves & texture.

            Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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            • tinanneT Offline
              tinanne
              last edited by

              Makes me want to go swimming. Great work!

              Executive Director : American Society of Architectural Illustrators
              AIP 30 Competition opens soon. ASAI.org

              Architectural Rendering

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              • cheddaC Offline
                chedda
                last edited by

                Thanks Tinanne.

                Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                • RichardR Offline
                  Richard
                  last edited by

                  Yeah I think as the texture is a photo it is not giving a proper wave bump as you can see it's almost saying flat to the surface. This is making the caustics overly busy.

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • novenaN Offline
                    novena
                    last edited by

                    Chedda this image is gorgeous!! have you tried generating a fog pass to add volumetrics? and if you multiply the fog layer with some blurred lines for the light streaks
                    http://sketchucation.com/forums/viewtopic.php?f=333&t=41281
                    honestly I would love to watch a mini-tutorial of your water shader
                    best
                    V

                    http://hdzarkitektur.wordpress.com/

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                    • cheddaC Offline
                      chedda
                      last edited by

                      Thanks for the comment Victor and congrats on your Maxwell Valencia submission. I'm concerned over the authenticity of the caustics after Richards comments i will make a new test at some point using a more specific water bump map. The need for that underwater feel is also missing, i think maxwell could probably help in that respect with the wavelength of light etc. An underwater scene definitely needs a subject i feel a James Bond scene coming on watch this space !

                      Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                      • novenaN Offline
                        novena
                        last edited by

                        thanks Simon!!, and many thanks for the feedback during the Maxwell competition... 😄
                        concerning to your caustics test, are you using the preset liquid type shader within the sketchup plugin?? or is it done with Maxwell render suite??
                        best
                        V

                        http://hdzarkitektur.wordpress.com/

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                        • cheddaC Offline
                          chedda
                          last edited by

                          Yes i just set the type to liquid, set the transparency right down to 8% and the colour closer to grey than blue. Finally just pushed the bump up.

                          Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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