Pool Dance Of Light
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Some interesting light effects in this recent pool test. This is a default sketchup water shader tweaked in the maxwell plugin.
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Pretty cool. Needs a volumetric fog or something to darken the underwater area. Otherwise the caustics are really nice.
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Real nice.
Needs some turbalence though. -
Yes it needs some more effects to be completely believable, i'm off for a swim to do some research !
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Feels busy for the amount of waves, but really nice patterns, except maybe the straighter patterns on the right. What is a "default sketchup water shader"?
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The water texture ships with sketchup. I guess the caustics match the waves & texture.
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Makes me want to go swimming. Great work!
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Thanks Tinanne.
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Yeah I think as the texture is a photo it is not giving a proper wave bump as you can see it's almost saying flat to the surface. This is making the caustics overly busy.
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Chedda this image is gorgeous!! have you tried generating a fog pass to add volumetrics? and if you multiply the fog layer with some blurred lines for the light streaks
http://sketchucation.com/forums/viewtopic.php?f=333&t=41281
honestly I would love to watch a mini-tutorial of your water shader
best
V -
Thanks for the comment Victor and congrats on your Maxwell Valencia submission. I'm concerned over the authenticity of the caustics after Richards comments i will make a new test at some point using a more specific water bump map. The need for that underwater feel is also missing, i think maxwell could probably help in that respect with the wavelength of light etc. An underwater scene definitely needs a subject i feel a James Bond scene coming on watch this space !
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thanks Simon!!, and many thanks for the feedback during the Maxwell competition...
concerning to your caustics test, are you using the preset liquid type shader within the sketchup plugin?? or is it done with Maxwell render suite??
best
V -
Yes i just set the type to liquid, set the transparency right down to 8% and the colour closer to grey than blue. Finally just pushed the bump up.
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