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    Kerky bump issue

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    • pbacotP Offline
      pbacot
      last edited by

      This is a bump pattern in Kerkythea but probably this sort of thing relates to other programs...

      In the picture the bump of the horizontal joints seem right but not the vertical ones. On the same wall at other lamps it all looks fine (further away). If I invert it I would get it all looking wrong. It as if the light is coming from the wrong direction, yet joints are still recessed.Screen Shot 2013-04-01 at 7.22.30 PM.pngScreen Shot 2013-04-01 at 7.25.11 PM.png

      Any ideas? Thanks, Peter

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • olisheaO Offline
        olishea
        last edited by

        is your face reversed?

        oli

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        • pbacotP Offline
          pbacot
          last edited by

          Nope. (but would I ever admit it here, if it were?!)

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • tridemT Offline
            tridem
            last edited by

            though, your map seems wrong since reliefs should correspond to white areas. Note that the material preview has a bug and works on the contrary way

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            • olisheaO Offline
              olishea
              last edited by

              @pbacot said:

              Nope. (but would I ever admit it here, if it were?!)

              😆

              oli

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              • pbacotP Offline
                pbacot
                last edited by

                I was curious if I had run up to a common mistake. I want to find a better bump anyway so I'll see if once i get, or make a new texture, I'll find the right results. Thanks for the replies.

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • N Offline
                  notareal
                  last edited by

                  @tridem said:

                  though, your map seems wrong since reliefs should correspond to white areas. Note that the material preview has a bug and works on the contrary way

                  I believe tridem is right. You need to invert colors of the bump map.

                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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