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    Re: [Plugin] Quick Lathe v1.2.0 31mar2013

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    • srxS Offline
      srx
      last edited by

      Thank you very much. ๐Ÿ‘

      www.saurus.rs

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      • Dave RD Offline
        Dave R
        last edited by

        Steve,

        That seems to have dine it. Thank you.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

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        • T Offline
          Trogluddite
          last edited by

          Thanks everyone, glad to hear you're liking it! ๐Ÿ˜

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          • Dave RD Offline
            Dave R
            last edited by

            Steve, now the requests are going to start. ๐Ÿ˜„

            Any chance of getting the plugin to create components instead of or in addition to groups? That would be even better for my work flow.

            Edit to add:

            QuickLathe.png

            One of the ways I would use this is to replace Follow Me for this sort of thing. For complex turned parts I like to quarter them. It results in less geometry to deal with when drawing and cleaning up around the pommels and it helps to keep file size lower. I make a component of the quarter and save it for future use. Sometimes I want just half a leg or a 3/4 leg for a kitchen island and they are easily made from these quarters.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • T Offline
              Trogluddite
              last edited by

              @dave r said:

              Steve, now the requests are going to start.

              He he, yes, I've seen the outrageous way you all treat TIG, ThomThom, Dan etc., you greedy blighters! ๐Ÿ˜† ๐Ÿ˜‰

              @dave r said:

              create components instead of or in addition to groups?

              Actually, I already had just that feature in mind - I work on a lot of mock-ups of control panels etc. so this is to be part of my little toolkit for designing knobs and dials.
              In fact, it's partly where that bug came from - trying to get the group axis/origin located consistently so that the components could also glue to a face.
              I'm just working on a little addition at the moment that gives a clear indication which way the axis line is pointing, and the option to reverse the direction. I usually use the 'trim template from a rectangle' method to make profiles, and it's 50/50 whether the component ends up upside down when you choose an existing edge - which rather spoils the effect!

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              • S Offline
                saturne45
                last edited by

                Very good plug. Thank you.

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                • kenK Offline
                  ken
                  last edited by

                  Nice plugin and thanks for your work.

                  Noticed, since coplanar faces are not removed or even given an option to remove coplanar faces, after lathing, you can not push/pull what should be a face, i.e. the end of a pipe.

                  I found this out be doing a lath, that should have made a section of piping. However, when I wished to make the pipe longer, I couldn't push/pull the ends.

                  Again thank you for your time and effort.

                  Ken

                  Fight like your the third monkey on Noah's Ark gangway.

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                  • BoxB Online
                    Box
                    last edited by

                    Love it, Multiple on same axis excellent, nice clean and simple to use.

                    But
                    Perhaps I have misunderstood this bit

                    @unknownuser said:

                    • The arcs/circles of the lathe paths remain intact, for easy editing using the 'cardinal points' etc.

                    It was the main reason for me testing, so sick of recurving/welding etc

                    But my rings seem to be exploding.

                    As you can see from the pushpulls in the pic.
                    Exploded rings.JPG
                    It also seem that if I recurve or weld the the ends of the extrusion, it will still break up when PPed. If I copy the profile away from the extrusion it retains the weld.

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                    • T Offline
                      Trogluddite
                      last edited by

                      Wow, so much interest, I am very flattered.

                      @Dave - ah yes, didn't see your pic's before. That's just what I had in mind when getting rid of the follow-me "end mess". Might be an idea also to have an option to remove the "end planes" of the extrusion too, as they would just become useless internal faces when duplicating the segments.

                      @Ken - definitely add that to the 'to do' list For my own intended application I left the 'facets' on co-planar faces as I often want to modify the face later - but I can see how that would not be expected for other applications.

                      @Box - interesting; again I think probably a case of me being a little blinkered by my own intended use (kind of more like Dave's wood turning examples). The circles/arcs that go around the lathe axis stay 'welded', which was my intention, but I hadn't considered the case of the initial 'profile' face being an arc or curve.
                      I'll look into that - getting the loops to stay in one piece proved to be rather tricky, so it may depend on how SU handles having welded curves that cross over each other

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                      • BoxB Online
                        Box
                        last edited by

                        Ah I see now.
                        Would never have thought it was in that direction.
                        Perhaps a choice of one way or the other is possible.

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          Steve, if you are going to modify the plugin for those quarters as I showed, may I suggest that you also see if you can work in a way to get the first and last segments in the extrusion to be perpendicular to the ends of the extrusion? Here's an example where I've set that up for a turned leg. The segments marked in red are perpendicular to each other. These would be the first and last segments for a quartered lathed shape.


                          http://farm5.staticflickr.com/4154/5190512797_5e0876427d_z.jpg

                          I normally set up these types of things that way so I can avoid the shadow line at the seam as you can see in my example in my other post.

                          As to getting rid of the profile faces, that would be a nice option although it isn't difficult to do manually. Of course for something like my table leg or your knobs, those faces aren't required. the main reason I remove the faces is so it won't show through at the seam lines.

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

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                          • gillesG Offline
                            gilles
                            last edited by

                            You made a very good one here, be proud of you.

                            Many thanks.

                            " c'est curieux chez les marins ce besoin de faire des phrases "

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                            • T Offline
                              Trogluddite
                              last edited by

                              @gilles said:

                              You made a very good one here, be proud of you.

                              Thankyou Gilles, it's been very satisfying to make something useful - and of course, we must not forget all the other kind and generous people here who made it possible for me to learn all these things.

                              @box said:

                              Perhaps a choice of one way or the other is possible

                              Yes, it looks like it will have to be done that way - I made a little test rig to try putting the welded curves the other way, and bar a few minor bugs, that works OK. But whatever I do, SU won't let there be welded curves in both directions at once - I tried it using some of the other welding and recurving plugins, and it seems that the geometry just isn't allowed to work that way.
                              So it will have to be an either/or thing.

                              @dave r said:

                              first and last segments in the extrusion to be perpendicular to the ends of the extrusion

                              Hmm, i hadn't considered that, but i know what you mean, it does kind of spoil the appearance when you get those unsmoothed joins.
                              I'll have tinker and see how likely it is once I've tidied up a few other things - the code is getting a little unmanageable with all this "feature creep" going on, so I need to get everything nice and structured so I can see the wood for the trees.

                              PS) Just about there with the co-planar faces thing, so maybe a minor update coming soon just to get the low hanging fruit picked off.

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                              • T Offline
                                Trogluddite
                                last edited by

                                Version 1.1.0 now available in the Top Post.

                                New features...

                                • Co-planar faces can now be merged.
                                • When doing arcs, you can choose capped or uncapped ends (or hidden ends for 'seamless' component arrays)
                                • Can now make components as well as groups.
                                • New features added for making arrayed component 'segments' which will join seamlessly, including perpendicular end-caps (as per Dave R's examples in above posts).
                                • First draft of .pdf user guide (very rough - needs many pictures adding!!)
                                • Re-factored code should be a little faster and more robust (and maintainable!!)

                                Still to do...

                                • Face orientation correction only works 100% for closed solids ("capped" arcs and 360deg lathes). Sure this is fixable.
                                • Extrudable end caps - losing co-planar edges makes push/pull possible now, but still working on making them 'smooth aware' for when circles and arcs are extruded.
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                                • T Offline
                                  Trogluddite
                                  last edited by

                                  Ooops' apologies to whoever just uploaded - that wasn't the right Ruby file. Re-upped!

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                                  • gillesG Offline
                                    gilles
                                    last edited by

                                    Just select the face WITHOUT its edges and a line for axis.

                                    Works fine.

                                    " c'est curieux chez les marins ce besoin de faire des phrases "

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                                    • D Offline
                                      driven
                                      last edited by

                                      Working now, very clever indeed...

                                      john

                                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                      • C Offline
                                        chin925
                                        last edited by

                                        quick lathe sir i installed the plugin but did not appear in tools menu thks

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Cool one ๐Ÿ˜„

                                          In the case of less 360ยฐ
                                          Does it possible to have the End caps as a new selection ? ๐Ÿ˜Ž

                                          And a negative angle (or similar) for have a continuous second form etc...! โ˜€

                                          In this case the "new selection" will make a "return" with the new axe! ๐Ÿ˜ฎ
                                          ( 3 curvated blue arrows wanted ! )

                                          notpossible.jpg


                                          notpossible.skp

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • jolranJ Offline
                                            jolran
                                            last edited by

                                            Cool!! I don't lathe that often except for coffee, but this one was clever.

                                            A quick question LOCAL_X. Cant You just use X_AXIS ? Since its already available can save you some typing ๐Ÿ˜„

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