Match 2 smoothed polysurfaces on border (terrains) -> solved
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Vertex tools has a function to fix small gaps. See this video (at around 4:22 where I actually linked, too):
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Can you upload an image which shows the hidden lines?
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@unknownuser said:
@ cotty: what would you need the hidden line for?!
I thought about vertex tools too, but if your mesh has a high density, the vertices are merged horizontically and not in the desired z direction (perhaps?).
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Hey I found this tool
Point Merger Tools v 1.2
(25.81 KiB) Downloaded 1021 times


I would like to have your example
but since i don't here
you can soften inter edges to make two surface of the mesh terrain
select inter terrain
max distance of gap


now it shoud be good
if the poly code count to high it will also lower the count, then do what I did above
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With your input, this post could be even better π
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