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    Trouble modeling a cabinet door

    Scheduled Pinned Locked Moved Woodworking
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    • G Offline
      Garry K
      last edited by

      Dave,

      I hate to be a pest - but it has been another week. The good news is that I've been working on a cutting list panel optimizer - which is almost ready.

      Garry

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      • Dave RD Offline
        Dave R
        last edited by

        Sorry Garry, between my day job, the second job and trying to manage family life, I've not gotten to it yet. I'll try.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • G Offline
          Garry K
          last edited by

          Dave,

          I really appreciate it. I am so looking forward to your critic!

          Garry

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          • G Offline
            Garry K
            last edited by

            I've noticed that there have been quite a few downloads of the door maker plugin.

            I would really appreciate feedback - what works, what doesn't, what you like, what you dislike, what you would like to see changed etc.

            Any comments would be appreciated.

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            • G Offline
              Garry K
              last edited by

              The CutMasterPro panel optimizer is now available for download on the web site. CabMaker32.com

              Please try it out and give me your comments.

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              • T Offline
                timinder
                last edited by

                Any chance that the Door Maker plugin could be made to work with Mac OS please?

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                • G Offline
                  Garry K
                  last edited by

                  What is the problem? Is it the Zip file or something else?

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                  • T Offline
                    timinder
                    last edited by

                    The zip's fine, but the various scripts seem to be calling for things form a Windows file structure, i.e. C:xxx which don't exist in the Mac OS. I did have a look to see if I could re-configure them to point to the correct file locations, but it didn't work for some reason (probably because I'm doing it wrong!)

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @timinder said:

                      The zip's fine, but the various scripts seem to be calling for things form a Windows file structure, i.e. C:xxx which don't exist in the Mac OS. I did have a look to see if I could re-configure them to point to the correct file locations, but it didn't work for some reason (probably because I'm doing it wrong!)
                      The zipped 'Door Maker' is not set up for ease of installation as its file and folder of files/subfolders are both shipped within an unnecessary 'Sketchup' folder - so the 'GKWare_CabMaker_Ext.rb' file and the 'GKWare' folder need moving from there into the usual 'Plugins' folder by hand !
                      The plugin itself seems to be made so that it finds the path for its textures from reading the '_TextureLocation.txt' file within the 'GKWare/CabMaker' subfolder.
                      This file defaults to: "C:/Users/Public/Documents/CabMaker32/Textures"
                      BUT I'd expect that you could edit that file to include any valid folder path to suit yourself/OS - PC or MAC...
                      Try it... 😕

                      I can see no other references to 'C:/...' in the readable code other than the textures' folder path...

                      This toolset does have some encrypted rbs files so we can't be sure what happens inside those !

                      TIG

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                      • G Offline
                        Garry K
                        last edited by

                        The DoorMaker.pdf file explains what the 3 files that start with _ are for.
                        They are not in effect with the _
                        If you want to use them then rename them by removing the _

                        You should be able to just unzip and move all the files under plugins

                        The purpose of the _texturelocation.txt file was if you have CabMaker32 installed - a windows only cabinet making software, or if you are running multiple versions of Sketchup. This allows you to have 1 copy of textures at around 50 megs rather than many copies.

                        I will look into the encrypted files for file references.

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          Thanks for the clue about removing the '_' from the start of those file names 😕
                          Presumably the 'texture' path file can then point anywhere ?
                          It is not PC specific ?

                          TIG

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                          • G Offline
                            Garry K
                            last edited by

                            I do not think that it is PC specific. However - I do not own a Mac - so I'm not sure what is going on.

                            I looked into the 2 encrypted files - nowhere is there a reference to 😄

                            The _ files are simply there to give examples.

                            1. TextureLocatio.txt contains the path to textures
                            2. defaults.txt contains the default configuration you want at startup
                            3. textures.txt contains the list of textures and in what order they appear in the drop down list.

                            It is possible that the file names and paths are case sensitive (like linux)

                            The name in the script for glass and mirror is glass.png and mirror.png however the file names in the Image folder is glass.PNG and mirro.PNG

                            All the rest of the images are in lower case.

                            In the scrip we have several occurances of using \ and several occurances of using / in paths

                            This is how the scrip refereces the various files.
                            filename = ABSDIR + '\textures.txt'
                            filename = ABSDIR + '\textureLocation.txt'
                            filename = ABSDIR + '\defaults.txt'

                            This code is from the GKWare_CabMaker_Ext.rb

                            RBSFILE = LOADER.split("_")[0] << '.rbs'

                            RELDIR is relative to Plugins dir, OR the dir from

                            the $LOAD_PATH array that require used to find it.

                            RELDIR = File.dirname( PATH )

                            if ROOT
                            ABSDIR = File.join( ROOT, RELDIR )
                            else

                            assume the target dir is directly below, the dir that THIS file is in.

                            ABSDIR = File.join( File.dirname(FILE), RELDIR )
                            end

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                            • G Offline
                              Garry K
                              last edited by

                              I'm considering adding a door handle to the door maker plugin. Is there any interest for this option?

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