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    How to make a hole straight through the side of a cylinder

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    • T Offline
      TheThirdPerson
      last edited by

      Hello all. I am designing a part that requires a set screw. It's a sleeve that goes over a cylindrical object (a pen in my case) that requires a set screw to hold it in place. I will be printing this part. What I can't figure out is how to get the hole for the set screw to go through the side of the sleeve.

      I tried making a cylinder the size of the hole I wanted, shoving it through, intersecting faces, and then deleting the cylinder and the circles that it made in the side of the sleeve from the intersect, and that kind of worked, but that just leaves me with a series of holes in the side of my piece that are not connected. I'm looking to make more of a "tunnel".

      Is this making any sense to anybody? Any help would be greatly appreciated. I can provide some pictures if necessary.

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      • sdmitchS Offline
        sdmitch
        last edited by

        When dealing with the very small it is suggested that you scale everything up 100x. Create all the "tunnels" and arrange them as desired and make them a group. Move them into place, explode everything, select everything and do the intersect faces. Clean up the excess, regroup and scale back down.

        Nothing is worthless, it can always be used as a bad example.

        http://sdmitch.blogspot.com/

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        • pbacotP Offline
          pbacot
          last edited by

          OP wants a "tunnel" connection going through as if in a solid.

          Both cylinders should be in the same context. That is they have raw geometry (not grouped) touching. Select both and intersect with selected. Then select only the faces of the protruding parts and delete. Don't delete any edges of the intersection. Select the inside tunnel face and "reverse faces" so the correct side is showing.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • S Offline
            steved
            last edited by

            I did as you accounted..... i think. I made the small cylinder made it a component slid it trough, selected both cylinders, 'intersect faces'-'with selected' got rid of the two plugs.
            Like a charm.

            Plug.jpgintersect.jpg

            "If I agreed with you on that, then we would both be wrong"

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