Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
Hi all, I am doing a model which requires a rendering of a close up of an incandescent lamp/globe. Does the outer glass bulb require a thickness to the glass for acurate rendering or will a skin do?
A physically correct Renderer will need a thickness.
Advertisement