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    How to create a Mask in Layout

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    • porch_unpluggedP Offline
      porch_unplugged
      last edited by

      @dave r said:

      That just sounds like a lot of work to me. If it works for you, great. If I had to work that way I think I'd quit and do something else. πŸ˜‰

      It's not too bad, drawing out a clipping mask in layout sounds like a lot more work to me. Doesn't look like I'll be getting Pro and layout any time soon, so it'll have to do. πŸ˜„

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      • bmikeB Offline
        bmike
        last edited by

        @porch_unplugged said:

        @dave r said:

        That just sounds like a lot of work to me. If it works for you, great. If I had to work that way I think I'd quit and do something else. πŸ˜‰

        It's not too bad, drawing out a clipping mask in layout sounds like a lot more work to me. Doesn't look like I'll be getting Pro and layout any time soon, so it'll have to do. πŸ˜„

        have a look at my layout overview.
        even if you don't go pro - there are lots of ways to setup your sketchup to streamline your workflow.

        mike beganyi design + consulting llc

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        • porch_unpluggedP Offline
          porch_unplugged
          last edited by

          @pbacot said:

          Brian: Have you tried a dwg export or vector pdf to CAD? I think there a plugins for the dwg or dxf if you don't have pro.

          thought never crossed my mind, i'll look into it, thanks Peter.

          @bmike said:

          have a look at my layout overview.
          even if you don't go pro - there are lots of ways to setup your sketchup to streamline your workflow.

          I'm sure I've watched it already, but just waiting for it load again now (rubbish internet connection) Thanks Mike πŸ‘

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          • pbacotP Offline
            pbacot
            last edited by

            Brian: Have you tried a dwg export or vector pdf to CAD? I think there's a plugins for the dwg or dxf if you don't have pro.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • P Offline
              penumbra
              last edited by

              How about this? What do you do when you have elements on an elevation that are not orthogonal with the view plane as in walls that are at an angle and receding away from the viewer?

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              • Dave RD Offline
                Dave R
                last edited by

                What do you mean, "what do you do?" What would you do? Could you post an example?

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  You could us Fog in SKP scene-tab or a Style with depth-cues - to show them feinter.
                  You could use a SectionPlane in the SKP scene-tab to hide everything towards the back of the model.
                  You could make a large white grouped vertical face on a special layer that's only on in that scene-tab, locate it to obscure the back of the model.
                  Or a shaped mask face overlaid in LayOut to hide them, or even made edgeless and translucent to show what's behind feinter.

                  There are many ways to achieve different effects - you choose or invent one that does what you want... πŸ˜•

                  TIG

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                  • P Offline
                    penumbra
                    last edited by

                    Thanks tig. Very helpful.

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      Penumbra,

                      In common elevations, one should be able to see background elements of the building. Here is a masterful use of fog by Sonder, in SU and LO:
                      http://sketchucation.com/forums/download/file.php?id=80022&t=1
                      .

                      http://sketchucation.com/forums/viewtopic.php?f=12&t=15911&p=374990#p374467

                      Peter

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • P Offline
                        penumbra
                        last edited by

                        Thanks Peter, i find fog difficult to control but once is setup right, looks great.

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                        • bmikeB Offline
                          bmike
                          last edited by

                          @penumbra said:

                          Thanks Peter, i find fog difficult to control but once is setup right, looks great.

                          I find it difficult to use as well, likely operator error on my part.

                          mike beganyi design + consulting llc

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Use [and update] scene-tabs, styles etc to 'remember' your settings for fog, layers etc

                            TIG

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                            • S Offline
                              sonder
                              last edited by

                              Fog is really easy to use. I set it up always in SU saved to the scene. Once you understand how the two arrows work, it is really intuitive. I like to think of the two as - right arrow = overall fog thickness - thicker as you slide to the left. Left arrow = fog depth from view point to your model - gets thinner as you slide it towards the right arrow.

                              I wish the fog in my brain were so easily controlled.

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                              • bmikeB Offline
                                bmike
                                last edited by

                                @unknownuser said:

                                Fog is really easy to use. I set it up always in SU saved to the scene. Once you understand how the two arrows work, it is really intuitive. I like to think of the two as - right arrow = overall fog thickness - thicker as you slide to the left. Left arrow = fog depth from view point to your model - gets thinner as you slide it towards the right arrow.

                                I wish the fog in my brain were so easily controlled.

                                Do you need a separate style anytime you change the arrows? Or is it remembered per scene like the shadows?

                                mike beganyi design + consulting llc

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                                • pbacotP Offline
                                  pbacot
                                  last edited by

                                  @bmike said:

                                  Do you need a separate style anytime you change the arrows? Or is it remembered per scene like the shadows?

                                  Per Scene.


                                  Screen shot 2012-11-16 at 10.34.27 PM.png

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • S Offline
                                    sonder
                                    last edited by

                                    Yes, it saves with the scene when updated after adjustment.

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